FixVehicle: Difference between revisions
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__NOTOC__ | {{Server client function}} | ||
This function will set a [[vehicle]]'s health to full and fix | __NOTOC__ | ||
This function will set a [[vehicle]]'s health to full and fix its damage model. If you wish to only change the vehicle's health, without affecting its damage model, use [[setVehicleHealth]]. | |||
==Syntax== | ==Syntax== | ||
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===Returns=== | ===Returns=== | ||
Returns ''true'' if the vehicle was fixed, ''false'' if ''theVehicle'' is invalid. | Returns ''true'' if the vehicle was fixed, ''false'' if '''theVehicle''' is invalid. | ||
==Example== | ==Example== |
Revision as of 12:42, 21 August 2007
This function will set a vehicle's health to full and fix its damage model. If you wish to only change the vehicle's health, without affecting its damage model, use setVehicleHealth.
Syntax
bool fixVehicle ( vehicle theVehicle )
Required Arguments
- theVehicle: The vehicle you wish to fix
Returns
Returns true if the vehicle was fixed, false if theVehicle is invalid.
Example
This example fixes all the vehicles that exist in the map.
-- Retrieve a table containing all the vehicles that exist vehicles = getElementsByType ( "vehicle" ) -- Loop through the list, storing the vehicle from the table in the variable vehicleValue for vehicleKey, vehicleValue in ipairs(vehicles) do -- fix the vehicle fixVehicle ( vehicleValue ) end
See Also
- addVehicleUpgrade
- attachTrailerToVehicle
- blowVehicle
- createVehicle
- detachTrailerFromVehicle
- fixVehicle
- getOriginalHandling
- getTrainDirection
- getTrainPosition
- getTrainSpeed
- getTrainTrack
- getVehicleColor
- getVehicleCompatibleUpgrades
- getVehicleController
- getVehicleDoorOpenRatio
- getVehicleDoorState
- getVehicleEngineState
- getVehicleHandling
- getVehicleHeadLightColor
- getVehicleLandingGearDown
- getVehicleLightState
- getVehicleMaxPassengers
- getVehicleModelFromName
- getVehicleName
- getVehicleNameFromModel
- getVehicleOccupant
- getVehicleOccupants
- getVehicleOverrideLights
- getVehiclePaintjob
- getVehiclePanelState
- getVehiclePlateText
- getVehicleSirenParams
- getVehicleSirens
- getVehicleSirensOn
- getVehicleTowedByVehicle
- getVehicleTowingVehicle
- getVehicleTurretPosition
- getVehicleType
- getVehicleUpgradeOnSlot
- getVehicleUpgradeSlotName
- getVehicleUpgrades
- getVehicleVariant
- getVehicleWheelStates
- isTrainDerailable
- isTrainDerailed
- isVehicleBlown
- isVehicleDamageProof
- isVehicleFuelTankExplodable
- isVehicleLocked
- isVehicleOnGround
- isVehicleTaxiLightOn
- removeVehicleUpgrade
- setTrainDerailable
- setTrainDerailed
- setTrainDirection
- setTrainPosition
- setTrainSpeed
- setTrainTrack
- setVehicleColor
- setVehicleDamageProof
- setVehicleDoorOpenRatio
- setVehicleDoorState
- setVehicleDoorsUndamageable
- setVehicleEngineState
- setVehicleFuelTankExplodable
- setVehicleHandling
- setVehicleHeadLightColor
- setVehicleLandingGearDown
- setVehicleLightState
- setVehicleLocked
- setVehicleOverrideLights
- setVehiclePaintjob
- setVehiclePanelState
- setVehiclePlateText
- setVehicleSirens
- setVehicleSirensOn
- setVehicleTaxiLightOn
- setVehicleTurretPosition
- setVehicleVariant
- setVehicleWheelStates