GetElementModel: Difference between revisions
		
		
		
		
		
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| No edit summary | No edit summary | ||
| Line 14: | Line 14: | ||
| ===Returns=== | ===Returns=== | ||
| Returns the model ID if successful, ''false'' otherwise. | Returns the model ID if successful, ''false'' otherwise. | ||
| ===Example=== | |||
| <section class="server" name="Example 1 (Server)" show="true"> | |||
| This example destroys a haystack when a player targets it. | |||
| <syntaxhighlight lang="lua"> | |||
| function onPlayerTargeted ( targetElem ) | |||
|     if ( getElementType ( targetElem ) == "object" ) and ( getElementModel ( targetElem ) == 3374 ) then | |||
|         destroyElement ( targetElem ) | |||
|     end | |||
| end | |||
| addEventHandler ( "onPlayerTarget", getRootElement(), onPlayerTargeted ) | |||
| </syntaxhighlight> | |||
| </section> | |||
| <section class="server" name="Example 2 (Server)" show="true"> | |||
| This example prints out a message when a Shamal or AT-400 is entered by a player. | |||
| <syntaxhighlight lang="lua"> | |||
| function planeEnter ( theVehicle, seat, jacked ) -- when someone enters a vehicle | |||
|     local id = getElementModel ( theVehicle ) -- get the model ID of the vehicle | |||
|     if id == 519 or id == 577 then -- if theVehicle is either Shamal or AT-400 | |||
|         local vehicleName = getVehicleName ( theVehicle ) -- get the name of theVehicle | |||
|         outputChatBox ( "Someone stole a " .. vehicleName .. "!" ) -- announce that someone stole the plane | |||
|     end | |||
| end | |||
| -- add the event handler to the event | |||
| addEventHandler ( "onPlayerVehicleEnter", getRootElement(), planeEnter ) | |||
| </syntaxhighlight> | |||
| </section> | |||
| ==See Also== | ==See Also== | ||
| {{Element functions}} | {{Element functions}} | ||
Revision as of 17:09, 4 April 2009
Returns the model ID of a given element. This can be a player/ped skin, a pickup model, an object model or a vehicle model.
Syntax
int getElementModel ( element theElement )
Required Arguments
- theElement: the element to retrieve the model ID of.
Returns
Returns the model ID if successful, false otherwise.
Example
Click to collapse [-]
Example 1 (Server)This example destroys a haystack when a player targets it.
function onPlayerTargeted ( targetElem )
    if ( getElementType ( targetElem ) == "object" ) and ( getElementModel ( targetElem ) == 3374 ) then
        destroyElement ( targetElem )
    end
end
addEventHandler ( "onPlayerTarget", getRootElement(), onPlayerTargeted )
Click to collapse [-]
Example 2 (Server)This example prints out a message when a Shamal or AT-400 is entered by a player.
function planeEnter ( theVehicle, seat, jacked ) -- when someone enters a vehicle
    local id = getElementModel ( theVehicle ) -- get the model ID of the vehicle
    if id == 519 or id == 577 then -- if theVehicle is either Shamal or AT-400
        local vehicleName = getVehicleName ( theVehicle ) -- get the name of theVehicle
        outputChatBox ( "Someone stole a " .. vehicleName .. "!" ) -- announce that someone stole the plane
    end
end
-- add the event handler to the event
addEventHandler ( "onPlayerVehicleEnter", getRootElement(), planeEnter )
See Also
- attachElements
- createElement
- destroyElement
- detachElements
- getAttachedElements
- getElementAlpha
- getElementAttachedOffsets
- getElementAttachedTo
- getElementByIndex
- getElementByID
- getElementChild
- getElementChildren
- getElementChildrenCount
- getElementCollisionsEnabled
- getElementColShape
- getElementData
- getAllElementData
- hasElementData
- getElementDimension
- getElementHealth
- getElementID
- getElementInterior
- getElementMatrix
- getElementModel
- getElementParent
- getElementPosition
- getElementRotation
- getElementsByType
- getElementsWithinColShape
- getElementsWithinRange
- getElementType
- getElementVelocity
- getLowLODElement
- getRootElement
- isElement
- isElementAttached
- isElementCallPropagationEnabled
- isElementDoubleSided
- isElementFrozen
- isElementInWater
- isElementLowLOD
- isElementWithinColShape
- isElementWithinMarker
- setElementAlpha
- setElementAngularVelocity
- getElementAngularVelocity
- setElementAttachedOffsets
- setElementCallPropagationEnabled
- setElementCollisionsEnabled
- setElementData
- setElementDimension
- setElementDoubleSided
- setElementFrozen
- setElementHealth
- setElementID
- setElementInterior
- setElementModel
- setElementParent
- setElementPosition
- setElementRotation
- setElementVelocity
- setLowLODElement
- getPedContactElement
- getResourceDynamicElementRoot
- getResourceRootElement