GetElementPosition

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Revision as of 04:13, 29 July 2007 by Lucif3r (talk | contribs) (→Example)
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An Element is anything which has been defined or can be retrieved from Lua. The getElementPosition function allows you to retrieve the location of any element.

Syntax

float, float, float getElementPosition ( element theElement )

Required Arguments

  • theElement: The element in which you'd like to retrieve the location of

Returns

Returns three floats indicating the position of the element, x, y and z respectively.

Example

Explain what the example does here

-- create a landstalker, and store it's reference in the variable called 'myLandstalker'
myLandstalker = createVehicle ( 400, 1591.596680, -2495.323242, 18.098244 ) 
-- Create a weapon pickup at the vehicle's position
createPickup ( getElementPosition ( myLandstalker ), 2, 31 )


This example attaches a samsite on the players vehicle.

-- create the elegy;
vehicle = getPlayerOccupiedVehicle ( 562, 1591.596680, -2495.323242, 18.098244 ) 
-- get the vehicles position;
local x,y,z = getElementPosition(vehicle)
-- Create the samsite;
samsite = createObject ( 3267, x, y, z + 3 )
-- attach the samsite to the elegy;
attachElementToElement ( samsite, vehicle, 0, 0, 0 )

See Also