GetElementType: Difference between revisions
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===Required Arguments=== | ===Required Arguments=== | ||
*'''theElement:''' The element you wish to get the type of. | *'''theElement:''' The [[element]] you wish to get the type of. | ||
===Returns=== | ===Returns=== |
Revision as of 02:11, 13 March 2008
This function is used to retrieve the type of an element.
Syntax
string getElementType ( element theElement )
Required Arguments
- theElement: The element you wish to get the type of.
Returns
Returns a string containing the element type, false if invalid arguments were passed.
Example
This example destroys a haystack when a player targets it
function onPlayerTargeted ( targetElem ) -- if the targeted object is a haystack (an object with model ID 3374) remove it from the game. if ( getElementType ( targetElem ) == "object" ) and ( getObjectModel ( targetElem ) == 3374 ) then destroyElement ( targetElem ) end end addEventHandler ( "onPlayerTargeted", getRootElement(), onPlayerTargeted ) -- add above function as handler for targeting event
See Also
- attachElements
- createElement
- destroyElement
- detachElements
- getAttachedElements
- getElementAlpha
- getElementAttachedOffsets
- getElementAttachedTo
- getElementByIndex
- getElementByID
- getElementChild
- getElementChildren
- getElementChildrenCount
- getElementCollisionsEnabled
- getElementColShape
- getElementData
- getAllElementData
- hasElementData
- getElementDimension
- getElementHealth
- getElementID
- getElementInterior
- getElementMatrix
- getElementModel
- getElementParent
- getElementPosition
- getElementRotation
- getElementsByType
- getElementsWithinColShape
- getElementsWithinRange
- getElementType
- getElementVelocity
- getLowLODElement
- getRootElement
- isElement
- isElementAttached
- isElementCallPropagationEnabled
- isElementDoubleSided
- isElementFrozen
- isElementInWater
- isElementLowLOD
- isElementWithinColShape
- isElementWithinMarker
- setElementAlpha
- setElementAngularVelocity
- getElementAngularVelocity
- setElementAttachedOffsets
- setElementCallPropagationEnabled
- setElementCollisionsEnabled
- setElementData
- setElementDimension
- setElementDoubleSided
- setElementFrozen
- setElementHealth
- setElementID
- setElementInterior
- setElementModel
- setElementParent
- setElementPosition
- setElementRotation
- setElementVelocity
- setLowLODElement
- getPedContactElement
- getResourceDynamicElementRoot
- getResourceRootElement