GetRealTime
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This function gets the real server time and returns it in a table
Syntax
table getCTime()
Returns
Returns a table of substrings with different time format, false otherwise.
Member | Meaning | Range |
tm_sec | seconds after the minute | 0-61* |
tm_min | minutes after the hour | 0-59 |
tm_hour | hours since midnight | 0-23 |
tm_mday | day of the month | 1-31 |
tm_mon | months since January | 0-11 |
tm_year | years since 1900 | |
tm_wday | days since Sunday | 0-6 |
tm_yday | days since January 1 | 0-365 |
tm_isdst | Daylight Saving Time flag |
- tm_sec is generally 0-59. Extra range to accommodate for leap seconds in certain systems.
Example
Click to collapse [-]
ServerThis example gives the specified weapons to the given player, while the weapons are a string in the form: 'weaponId,ammo;weaponId2,ammo2;weaponId3,ammo3;..'. This is especially for data read from a .map file attribute.
function showtime () local time = getCTime() local hours = time.tm_hour local minutes = time.tm_min outputChatBox ( "Local Time: "..hours..":"..minutes ) end
See Also
- addDebugHook
- base64Decode
- base64Encode
- debugSleep
- decodeString
- encodeString
- fromJSON
- generateKeyPair
- getColorFromString
- getDevelopmentMode
- getDistanceBetweenPoints2D
- getDistanceBetweenPoints3D
- getEasingValue
- getNetworkStats
- getNetworkUsageData
- getPerformanceStats
- getRealTime
- getTickCount
- getTimerDetails
- getTimers
- getFPSLimit
- getUserdataType
- getVersion
- gettok
- isTransferBoxVisible
- setTransferBoxVisible
- hash
- inspect
- interpolateBetween
- iprint
- isOOPEnabled
- isTimer
- killTimer
- md5
- passwordHash
- passwordVerify
- pregFind
- pregMatch
- pregReplace
- removeDebugHook
- resetTimer
- setDevelopmentMode
- setFPSLimit
- setTimer
- ref
- deref
- sha256
- split
- teaDecode
- teaEncode
- toJSON
- tocolor
- getProcessMemoryStats
- utfChar
- utfCode
- utfLen
- utfSeek
- utfSub
- bitAnd
- bitNot
- bitOr
- bitXor
- bitTest
- bitLRotate
- bitRRotate
- bitLShift
- bitRShift
- bitArShift
- bitExtract
- bitReplace