GetVehicleTurnVelocity

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Revision as of 17:03, 27 August 2007 by Norby89 (talk | contribs)
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Reason(s): can somebody try this and see if it works properly? I always got random numbers even when the vehicle was completely still --Norby89 12:03, 27 August 2007 (CDT)

This function is used to retrieve a vehicle's turning velocity for each axis.

Syntax

float float float getVehicleTurnVelocity ( vehicle theVehicle )

Required Arguments

  • theVehicle: The vehicle you wish to get the turning velocities of.

Returns

Returns 3 floats that represent the vehicle's turning velocity on the x, y and z axis or false if wrong arguments were passed.

Example

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--enter an example here

See Also