GetVehicleWheelFrictionState
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Returns the current wheel friction state of the vehicle.
Syntax
int getVehicleWheelFrictionState ( vehicle theVehicle, int wheel )
OOP Syntax Help! I don't understand this!
- Method: vehicle:getWheelFrictionState(...)
Required Arguments
- theVehicle: The vehicle that you wish to get the wheel friction state.
- wheel: The wheel you want to check. (0: front left, 1: rear left, 2: front right, 3: rear right)
Returns
Returns a int indicating the wheel friction state. This value can be:
- 0: Normal friction
- 1: Slip with acceleration (only for driving wheels)
- 2: Slip without acceleration
- 3: Locked wheel (on brake on handbrake).
Example
Click to collapse [-]
ClientThis example will show the friction state of each wheel of the player's current vehicle.
addEventHandler('onClientRender', root, function() local veh = getPedOccupiedVehicle(localPlayer) if (not veh) then return false end dxDrawRectangle(0, 0, 300, 140, tocolor(0, 0, 0, 150)) dxDrawText('FRICTION FRONT LEFT = ' .. getVehicleWheelFrictionState(veh, 0), 8, 10, 290, 40, tocolor(255, 255, 255), 1.5) dxDrawText('FRICTION FRONT RIGHT = ' .. getVehicleWheelFrictionState(veh, 2), 8, 40, 290, 70, tocolor(255, 255, 255), 1.5) dxDrawText('FRICTION REAR LEFT = ' .. getVehicleWheelFrictionState(veh, 1), 8, 70, 290, 100, tocolor(255, 255, 255), 1.5) dxDrawText('FRICTION REAR RIGHT = ' .. getVehicleWheelFrictionState(veh, 3), 8, 100, 290, 130, tocolor(255, 255, 255), 1.5) end)
See Also
- addVehicleUpgrade
- attachTrailerToVehicle
- blowVehicle
- createVehicle
- detachTrailerFromVehicle
- fixVehicle
- getOriginalHandling
- getTrainDirection
- getTrainPosition
- getTrainSpeed
- getTrainTrack
- getVehicleColor
- getVehicleCompatibleUpgrades
- getVehicleController
- getVehicleDoorOpenRatio
- getVehicleDoorState
- getVehicleEngineState
- getVehicleHandling
- getVehicleHeadLightColor
- getVehicleLandingGearDown
- getVehicleLightState
- getVehicleMaxPassengers
- getVehicleModelFromName
- getVehicleName
- getVehicleNameFromModel
- getVehicleOccupant
- getVehicleOccupants
- getVehicleOverrideLights
- getVehiclePaintjob
- getVehiclePanelState
- getVehiclePlateText
- getVehicleSirenParams
- getVehicleSirens
- getVehicleSirensOn
- getVehicleTowedByVehicle
- getVehicleTowingVehicle
- getVehicleTurretPosition
- getVehicleType
- getVehicleUpgradeOnSlot
- getVehicleUpgradeSlotName
- getVehicleUpgrades
- getVehicleVariant
- getVehicleWheelStates
- isTrainDerailable
- isTrainDerailed
- isVehicleBlown
- isVehicleDamageProof
- isVehicleFuelTankExplodable
- isVehicleLocked
- isVehicleOnGround
- isVehicleTaxiLightOn
- removeVehicleUpgrade
- setTrainDerailable
- setTrainDerailed
- setTrainDirection
- setTrainPosition
- setTrainSpeed
- setTrainTrack
- setVehicleColor
- setVehicleDamageProof
- setVehicleDoorOpenRatio
- setVehicleDoorState
- setVehicleDoorsUndamageable
- setVehicleEngineState
- setVehicleFuelTankExplodable
- setVehicleHandling
- setVehicleHeadLightColor
- setVehicleLandingGearDown
- setVehicleLightState
- setVehicleLocked
- setVehicleOverrideLights
- setVehiclePaintjob
- setVehiclePanelState
- setVehiclePlateText
- setVehicleSirens
- setVehicleSirensOn
- setVehicleTaxiLightOn
- setVehicleTurretPosition
- setVehicleVariant
- setVehicleWheelStates