HU/Client Scripting Events: Difference between revisions
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==GUI events== | ==GUI events== | ||
{{GUI_events}} | {{GUI_events hu}} | ||
==Marker events== | ==Marker events== |
Revision as of 10:54, 11 October 2018
This page lists all client-side scripting events that have been implemented and are available in the Deathmatch mod.
To request a function or event, use Requested Functions and Events.
Server-side scripting events can be found here: Server Scripting Events
Browser events
- HU/onClientBrowserCreated
- HU/onClientBrowserCursorChange
- HU/onClientBrowserDocumentReady
- HU/onClientBrowserInputFocusChanged
- HU/onClientBrowserLoadingFailed
- HU/onClientBrowserLoadingStart
- HU/onClientBrowserNavigate
- HU/onClientBrowserPopup
- HU/onClientBrowserResourceBlocked
- HU/onClientBrowserTooltip
- HU/onClientBrowserWhitelistChange
Colshape events
Element events
- HU/onClientElementColShapeHit
- HU/onClientElementColShapeLeave
- HU/onClientElementDataChange
- HU/onClientElementDestroy
- HU/onClientElementStreamIn
- HU/onClientElementStreamOut
GUI events
GUI events
- HU/onClientCharacter
- HU/onClientClick
- HU/onClientCursorMove
- HU/onClientDoubleClick
- HU/onClientGUIAccepted
- HU/onClientGUIBlur
- HU/onClientGUIChanged
- HU/onClientGUIClick
- HU/onClientGUIComboBoxAccepted
- HU/onClientGUIDoubleClick
- HU/onClientGUIFocus
- HU/onClientGUIMouseDown
- HU/onClientGUIMouseUp
- HU/onClientGUIMove
- HU/onClientGUIScroll
- HU/onClientGUISize
- HU/onClientGUITabSwitched
- HU/onClientKey
- HU/onClientMouseEnter
- HU/onClientMouseLeave
- HU/onClientMouseMove
- HU/onClientMouseWheel
Marker events
Ped events
- onClientPedDamage
- onClientPedHeliKilled
- onClientPedHitByWaterCannon
- onClientPedVehicleEnter
- onClientPedVehicleExit
- onClientPedWasted
- onClientPedWeaponFire
- onClientPedStep
Pickup events
Player events
- onClientPlayerChangeNick
- onClientPlayerChoke
- onClientPlayerDamage
- onClientPlayerHeliKilled
- onClientPlayerHitByWaterCannon
- onClientPlayerJoin
- onClientPlayerPickupHit
- onClientPlayerPickupLeave
- onClientPlayerQuit
- onClientPlayerRadioSwitch
- onClientPlayerSpawn
- onClientPlayerStealthKill
- onClientPlayerStuntFinish
- onClientPlayerStuntStart
- onClientPlayerTarget
- onClientPlayerVehicleEnter
- onClientPlayerVehicleExit
- onClientPlayerVoicePause
- onClientPlayerVoiceResumed
- onClientPlayerVoiceStart
- onClientPlayerVoiceStop
- onClientPlayerWasted
- onClientPlayerWeaponFire
- onClientPlayerWeaponSwitch
Object events
Projectile events
Resource events
Sound events
- onClientSoundBeat
- onClientSoundChangedMeta
- onClientSoundFinishedDownload
- onClientSoundStarted
- onClientSoundStopped
- onClientSoundStream
Vehicle events
- onClientTrailerAttach
- onClientTrailerDetach
- onClientVehicleCollision
- onClientVehicleDamage
- onClientVehicleEnter
- onClientVehicleExit
- onClientVehicleExplode
- onClientVehicleNitroStateChange
- onClientVehicleRespawn
- onClientVehicleStartEnter
- onClientVehicleStartExit
- onClientVehicleWeaponHit
Weapon creation events
Other events
- onClientChatMessage
- onClientConsole
- onClientDebugMessage
- onClientExplosion
- onClientFileDownloadComplete
- onClientHUDRender
- onClientMinimize
- onClientMTAFocusChange
- onClientPedsProcessed
- onClientPlayerNetworkStatus
- onClientPreRender
- onClientRender
- onClientRestore
- onClientTransferBoxProgressChange
- onClientTransferBoxVisibilityChange
- onClientWorldSound