IsElementInWater
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This function checks whether an element is submerged in water.
Syntax
Click to collapse [-]
Server and clientbool isElementInWater ( element theElement )
Required Arguments
- theElement: The element to check.
Returns
Returns true if the passed element is in water, false if it isn't, or if the element is invalid.
Example
Creates a command that checks if the player is in water or not.
Click to collapse [-]
Serverfunction waterCheck(thePlayer) if isElementInWater(thePlayer) then outputChatBox("Wet.", thePlayer) else outputChatBox("Dry.", thePlayer) end end addCommandHandler("check", waterCheck)
Function which is triggered when the Player dies in the Water.
Click to collapse [-]
Clientlocal deathMessage = { "Man over Board", "Wooops he failed into the water ?", "Wow im getting wet Honey", "He died in tha deep water" } function p_Water(playa) if isElementInWater(thePlayer) then local ped_X, ped_Y, ped_Z = getElementPosition() if ped_Z then outputChatBox(math.random(1, #deathMessage), 194, 84, 68) outputChatBox("#FF0000"..getPlayerName(playa).."#FFFFFF you died "..ped_Z.." feet´s under the Water", 255, 255, 255, true) end end end addEventHandler("onClientPlayerWasted", getRootElement(), p_Water)
See Also
- attachElements
- createElement
- destroyElement
- detachElements
- getAttachedElements
- getElementAlpha
- getElementAttachedOffsets
- getElementAttachedTo
- getElementByIndex
- getElementByID
- getElementChild
- getElementChildren
- getElementChildrenCount
- getElementCollisionsEnabled
- getElementColShape
- getElementData
- getAllElementData
- hasElementData
- getElementDimension
- getElementHealth
- getElementID
- getElementInterior
- getElementMatrix
- getElementModel
- getElementParent
- getElementPosition
- getElementRotation
- getElementsByType
- getElementsWithinColShape
- getElementsWithinRange
- getElementType
- getElementVelocity
- getLowLODElement
- getRootElement
- isElement
- isElementAttached
- isElementCallPropagationEnabled
- isElementDoubleSided
- isElementFrozen
- isElementInWater
- isElementLowLOD
- isElementWithinColShape
- isElementWithinMarker
- setElementAlpha
- setElementAngularVelocity
- getElementAngularVelocity
- setElementAttachedOffsets
- setElementCallPropagationEnabled
- setElementCollisionsEnabled
- setElementData
- setElementDimension
- setElementDoubleSided
- setElementFrozen
- setElementHealth
- setElementID
- setElementInterior
- setElementModel
- setElementParent
- setElementPosition
- setElementRotation
- setElementVelocity
- setLowLODElement
- getPedContactElement
- getResourceDynamicElementRoot
- getResourceRootElement