IsElementLowLOD: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Server client function}} | {{Server client function}} | ||
This function reveals if an element is low LOD. | This function reveals if an element is low LOD. | ||
{{Note|See [[setLowLODElement]] for the list of valid element types that can be assigned with that function.}} | |||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
bool | bool isElementLowLOD ( element theElement ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
{{OOP||[[element]]:isLowLOD||}} | |||
===Required Arguments=== | ===Required Arguments=== | ||
Line 18: | Line 18: | ||
==Example== | ==Example== | ||
<section name=" | <section name="Clientside" class="client" show="true"> | ||
This example is | This example will show how many low lods objects is around you. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
addCommandHandler("lowlod",function () | |||
local lowlods = 0 | |||
for i, obj in ipairs(getElementsByType("object",root,true)) do | |||
if isElementLowLOD(obj) then | |||
lowlods = lowlods + 1 | |||
end | |||
end | |||
outputChatBox("Was found "..lowlods.." lowlod objects around you.",255,255,0) | |||
end) | |||
</syntaxhighlight> | |||
</section> | |||
<section name="Serverside" class="server" show="false"> | |||
This example will show how many low lods objects is around all the world. | |||
<syntaxhighlight lang="lua"> | |||
addCommandHandler("lowlod",function () | |||
local lowlods = 0 | |||
for i, obj in ipairs(getElementsByType("object")) do | |||
if isElementLowLOD(obj) then | |||
lowlods = lowlods + 1 | |||
end | |||
end | |||
outputChatBox("Was found "..lowlods.." lowlod objects around you.",root,255,255,0) | |||
end) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
</section> | </section> | ||
==See Also== | ==See Also== | ||
{{Element_functions}} | {{Element_functions}} |
Latest revision as of 15:39, 7 November 2024
This function reveals if an element is low LOD.
Syntax
bool isElementLowLOD ( element theElement )
OOP Syntax Help! I don't understand this!
- Method: element:isLowLOD(...)
Required Arguments
- theElement: The element whose low LOD status we want to get.
Returns
Returns true if the element is low LOD, false otherwise.
Example
Click to collapse [-]
ClientsideThis example will show how many low lods objects is around you.
addCommandHandler("lowlod",function () local lowlods = 0 for i, obj in ipairs(getElementsByType("object",root,true)) do if isElementLowLOD(obj) then lowlods = lowlods + 1 end end outputChatBox("Was found "..lowlods.." lowlod objects around you.",255,255,0) end)
Click to expand [+]
ServersideSee Also
- attachElements
- createElement
- destroyElement
- detachElements
- getAttachedElements
- getElementAlpha
- getElementAttachedOffsets
- getElementAttachedTo
- getElementByIndex
- getElementByID
- getElementChild
- getElementChildren
- getElementChildrenCount
- getElementCollisionsEnabled
- getElementColShape
- getElementData
- getAllElementData
- hasElementData
- getElementDimension
- getElementHealth
- getElementID
- getElementInterior
- getElementMatrix
- getElementModel
- getElementParent
- getElementPosition
- getElementRotation
- getElementsByType
- getElementsWithinColShape
- getElementsWithinRange
- getElementType
- getElementVelocity
- getLowLODElement
- getRootElement
- isElement
- isElementAttached
- isElementCallPropagationEnabled
- isElementDoubleSided
- isElementFrozen
- isElementInWater
- isElementLowLOD
- isElementWithinColShape
- isElementWithinMarker
- setElementAlpha
- setElementAngularVelocity
- getElementAngularVelocity
- setElementAttachedOffsets
- setElementCallPropagationEnabled
- setElementCollisionsEnabled
- setElementData
- setElementDimension
- setElementDoubleSided
- setElementFrozen
- setElementHealth
- setElementID
- setElementInterior
- setElementModel
- setElementParent
- setElementPosition
- setElementRotation
- setElementVelocity
- setLowLODElement
- getPedContactElement
- getResourceDynamicElementRoot
- getResourceRootElement