IsPedOnFire: Difference between revisions

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{{Server client function}}
{{Server client function}}
This function checks if the specified [[ped]] is on fire or not.
This function checks if the specified [[ped]] is on fire or not.
{{deprecated|isElementOnFire}}


==Syntax==
==Syntax==

Latest revision as of 03:04, 31 December 2024

This function checks if the specified ped is on fire or not.


Emblem-important.png This function is deprecated. This means that its use is discouraged and that it might not exist in future versions.

Please use isElementOnFire instead.


Syntax

bool isPedOnFire ( ped thePed )

OOP Syntax Help! I don't understand this!

Method: ped:isOnFire(...)
Variable: .onFire
Counterpart: setPedOnFire


Required Arguments

  • thePed: The ped to check.

Returns

Returns true if the ped is on fire, false otherwise.

Example

Click to collapse [-]
Server

This example checks if a random player is on fire, and if so gives him a fire extinguisher.

local randomPlayer = getRandomPlayer() 
if isPedOnFire ( randomPlayer ) then 
	giveWeapon ( randomPlayer, 42, 100, true ) 
end

See Also