OnPlayerCommand

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Revision as of 14:05, 22 August 2011 by Arran Fortuna (talk | contribs) (Example)
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This event is triggered when a player chats inside the chat box.

Note: This event triggers regardless of whether the command exists or not. Also, typing anything in chat will execute command "say", so this event will be triggered on every chat message as well.

Parameters

string command

Source

The source of this event is the player who tried to execute a command

Example

This example prevents players executing more than 5 commands a second, recommended for all servers

local commandSpam = {}

function preventCommandSpam()
	if (not commandSpam[source]) then
		commandSpam[source] = 1
		-- New person so add to table
	elseif (commandSpam[source] == 5) then
		cancelEvent()
		outputChatBox("Please refrain from command spamming!", source, 255, 0, 0)
		-- This person is command spamming!
	else
		commandSpam[source] = commandSpam[source] + 1
		-- Add one to the table
	end
end
addEventHandler("onPlayerCommand", root, preventCommandSpam)
setTimer(function() commandSpam = {} end, 1000, 0) -- Clear the table every second

See Also

Player events


Event functions


Cancel effect

The command will not be executed

See Also

Player events


Event functions