ResetVehicleExplosionTime: Difference between revisions
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-- When this resource is stopped, trigger the resetVehiclesExplosionTime function (above). | -- When this resource is stopped, trigger the resetVehiclesExplosionTime function (above). | ||
addEventHandler ( "onResourceStop", | addEventHandler ( "onResourceStop", resourceRoot, resetVehiclesExplosionTime ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==See Also== | ==See Also== | ||
{{ | {{Vehicle_functions|server}} |
Latest revision as of 23:04, 6 September 2024
Resets the vehicle explosion time. This is the point in time at which the vehicle last exploded: at this time plus the vehicle's respawn delay, the vehicle is respawned. You can use this function to prevent the vehicle from respawning.
Syntax
bool resetVehicleExplosionTime ( vehicle theVehicle )
Required Arguments
- theVehicle: The vehicle you wish to reset the explosion time from.
Returns
Returns true if the vehicle explosion time has been reset, false if it failed to reset the explosion time.
Example
This example resets every vehicle's explosion time when the resource is stopped.
function resetVehiclesExplosionTime () local vehicles = getElementsByType ( "vehicle" ) -- Return all the vehicles in a table for k, vehicle in ipairs ( vehicles ) do -- For every vehicle do the following... resetVehicleExplosionTime ( vehicle ) -- Reset the vehicle's explosion time end end -- When this resource is stopped, trigger the resetVehiclesExplosionTime function (above). addEventHandler ( "onResourceStop", resourceRoot, resetVehiclesExplosionTime )
See Also
- addVehicleSirens
- getModelHandling
- getVehicleIdleRespawnDelay
- getVehicleRespawnDelay
- getVehicleRespawnPosition
- getVehicleRespawnRotation
- getVehiclesOfType
- isVehicleRespawnable
- removeVehicleSirens
- resetVehicleExplosionTime
- resetVehicleIdleTime
- respawnVehicle
- setModelHandling
- setVehicleIdleRespawnDelay
- setVehicleRespawnDelay
- setVehicleRespawnPosition
- setVehicleRespawnRotation
- spawnVehicle
- toggleVehicleRespawn
- Shared
- addVehicleUpgrade
- attachTrailerToVehicle
- blowVehicle
- createVehicle
- detachTrailerFromVehicle
- fixVehicle
- getOriginalHandling
- getTrainDirection
- getTrainPosition
- getTrainSpeed
- getTrainTrack
- getVehicleColor
- getVehicleCompatibleUpgrades
- getVehicleController
- getVehicleDoorOpenRatio
- getVehicleDoorState
- getVehicleEngineState
- getVehicleHandling
- getVehicleHeadLightColor
- getVehicleLandingGearDown
- getVehicleLightState
- getVehicleMaxPassengers
- getVehicleModelFromName
- getVehicleName
- getVehicleNameFromModel
- getVehicleOccupant
- getVehicleOccupants
- getVehicleOverrideLights
- getVehiclePaintjob
- getVehiclePanelState
- getVehiclePlateText
- getVehicleSirenParams
- getVehicleSirens
- getVehicleSirensOn
- getVehicleTowedByVehicle
- getVehicleTowingVehicle
- getVehicleTurretPosition
- getVehicleType
- getVehicleUpgradeOnSlot
- getVehicleUpgradeSlotName
- getVehicleUpgrades
- getVehicleVariant
- getVehicleWheelStates
- isTrainDerailable
- isTrainDerailed
- isVehicleBlown
- isVehicleDamageProof
- isVehicleFuelTankExplodable
- isVehicleLocked
- isVehicleOnGround
- isVehicleTaxiLightOn
- removeVehicleUpgrade
- setTrainDerailable
- setTrainDerailed
- setTrainDirection
- setTrainPosition
- setTrainSpeed
- setTrainTrack
- setVehicleColor
- setVehicleDamageProof
- setVehicleDoorOpenRatio
- setVehicleDoorState
- setVehicleDoorsUndamageable
- setVehicleEngineState
- setVehicleFuelTankExplodable
- setVehicleHandling
- setVehicleHeadLightColor
- setVehicleLandingGearDown
- setVehicleLightState
- setVehicleLocked
- setVehicleOverrideLights
- setVehiclePaintjob
- setVehiclePanelState
- setVehiclePlateText
- setVehicleSirens
- setVehicleSirensOn
- setVehicleTaxiLightOn
- setVehicleTurretPosition
- setVehicleVariant
- setVehicleWheelStates