SetElementAlpha: Difference between revisions

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==Syntax==
==Syntax==
<section name="Server and client" class="both" show="true">
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
bool setElementAlpha ( element theElement, int alpha )
bool setElementAlpha ( element theElement, int alpha )
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===Returns===
===Returns===
Returns ''false'' if invalid arguments were passed.
Returns ''false'' if invalid arguments were passed.
</section>


==Example==
==Example==

Revision as of 22:14, 13 January 2008

This function sets the alpha(transparency) value for the specified element. This can be a player or a vehicle.

Syntax

bool setElementAlpha ( element theElement, int alpha )

Required Arguments

  • theElement: The element whose alpha you want to set.
  • alpha: The alpha value to set.

Returns

Returns false if invalid arguments were passed.

Example

Click to collapse [-]
Clientside example

This example makes the player invisible.

function invisible()
        setElementAlpha(getLocalPlayer(), 0)
end
addCommandHandler ( "invisible", invisible )

See Also