SetElementAlpha: Difference between revisions

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<section name="Serverside example" class="server" show="true">
<section name="Serverside example" class="server" show="true">
This example lets you toggle invisibility when you write /invis.
This example lets you toggle invisibility when you write /invis.
<syntaxhighlight lang="lua">qb = 0 -- set a variable 'qb' saying you're not invisible.
<syntaxhighlight lang="lua">
 
function toggleInvis ( source ) -- source is whoever executed the command
function toggleInvis ( source ) -- source is whoever executed the command
if qb == 0 then -- if the source player is NOT invisible
function qb = getElementAlpha(source) -- get the actual alpha for check if i'm visible
        if qb == 0 then -- if the source player is NOT invisible
qb  = 1 -- set qb to say the source player is invisible
qb  = 1 -- set qb to say the source player is invisible
setElementAlpha ( source, 0 ) -- set the players alpha to 0 (make them invisible)
setElementAlpha ( source, 0 ) -- set the players alpha to 0 (make them invisible)

Revision as of 22:57, 4 March 2012

This function sets the alpha(transparency) value for the specified element. This can be a player or a vehicle.

Syntax

bool setElementAlpha ( element theElement, int alpha )

Required Arguments

  • theElement: The element whose alpha you want to set.
  • alpha: The alpha value to set. Value can be 0-255, where 255 is fully opaque and 0 is fully transparent.

Returns

Returns false if invalid arguments were passed.

Example

Click to collapse [-]
Clientside example

This example makes the player invisible.

function invisible()
        setElementAlpha(getLocalPlayer(), 0)
end
addCommandHandler ( "invisible", invisible )
Click to collapse [-]
Serverside example

This example lets you toggle invisibility when you write /invis.

function toggleInvis ( source )	-- source is whoever executed the command
	function qb = getElementAlpha(source) -- get the actual alpha for check if i'm visible
        if qb == 0 then		-- if the source player is NOT invisible
		qb  = 1		-- set qb to say the source player is invisible
		setElementAlpha ( source, 0 )	-- set the players alpha to 0 (make them invisible)
	else			-- else, if the source player IS visible
		qb = 0		-- set qb to say the source player is visible.
		setElementAlpha ( source, 255 )	-- set the players alpha to 255 (make them 100% visible)
	end
end
addCommandHandler ( "invis", toggleInvis )	-- When /invis is typed, the function 'toggleInvis' will start.

See Also