SetElementParent: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
{{Server function}}
__NOTOC__  
__NOTOC__  
This function is used for setting an element as the parent of another element.
This function is used for setting an element as the parent of another element.
Line 15: Line 16:


==Example==  
==Example==  
<section name="Server" class="server" show="false">
This example sets the parent of each spawnpoint to a dummy element:
This example sets the parent of each spawnpoint to a dummy element:
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
Line 33: Line 35:
   <spawnpoint id="spawnpoint_3" posX="2510.6899414063" posY="2778.3745117188" posZ="10.8203125" rot="270" skin="285"/>
   <spawnpoint id="spawnpoint_3" posX="2510.6899414063" posY="2778.3745117188" posZ="10.8203125" rot="270" skin="285"/>
</spawngroup></syntaxhighlight>
</spawngroup></syntaxhighlight>
 
</section>
==See Also==
==See Also==
{{element functions}}
{{element functions}}

Revision as of 12:36, 12 August 2007

This function is used for setting an element as the parent of another element.

Syntax

bool setElementParent ( element theElement, element parent )  

Required Arguments

  • theElement: The element that you wish to set the parent of.
  • parent: The element you wish to be the parent of theElement.

Returns

Returns true if both elements are valid, false otherwise.

Example

Click to expand [+]
Server

See Also