SetPedOxygenLevel
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This function allows you to set the oxygen level of a ped.
Syntax
bool setPedOxygenLevel ( ped thePed, float oxygen )
Required Arguments
- thePed: the ped whose oxygen level you want to modify.
- oxygen: the amount of oxygen you want to set on the ped. Valid values are from 0 to 1000 (Higher values do not appear in the HUD).
Returns
Returns true if the oxygen level was changed succesfully. Returns false if an invalid ped and/or oxygen level was specified.
Example
Click to collapse [-]
ClientThis example fills the local player's oxygen.
function fillOxygen ( command ) setPedOxygenLevel ( localPlayer, 1000 ) end addCommandHandler ( "filloxygen", fillOxygen )
See Also
- addPedClothes
- getPedClothes
- removePedClothes
- createPed
- getPedAmmoInClip
- getPedArmor
- getPedFightingStyle
- getPedOccupiedVehicle
- getPedOccupiedVehicleSeat
- getPedStat
- getPedTarget
- getPedTotalAmmo
- getPedWalkingStyle
- getPedWeapon
- getPedWeaponSlot
- getPedContactElement
- getValidPedModels
- isPedChoking
- isPedDead
- isPedDoingGangDriveby
- isPedDucked
- isPedHeadless
- isPedInVehicle
- isPedOnFire
- isPedOnGround
- isPedWearingJetpack
- killPed
- removePedFromVehicle
- setPedAnimation
- setPedAnimationProgress
- setPedAnimationSpeed
- setPedArmor
- setPedDoingGangDriveby
- setPedFightingStyle
- setPedHeadless
- setPedOnFire
- setPedStat
- setPedWalkingStyle
- setPedWeaponSlot
- warpPedIntoVehicle