SetPedWeaponSlot: Difference between revisions
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(New page: __NOTOC__ {{Client function}} This function changes the selected weapon slot of a ped. ==Syntax== <syntaxhighlight lang="lua"> bool setPedWeaponSlot ( ped thePed, int weaponSlot ) </syntaxhighlight> ===Requ...) |
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__NOTOC__ | __NOTOC__ | ||
{{ | {{Server client function}} | ||
This function changes the selected weapon slot of a [[ped]]. | This function changes the selected weapon slot of a [[ped]]. | ||
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===Returns=== | ===Returns=== | ||
Returns ''true'' if successful in setting the ped's equipped weapon slot, ''false'' otherwise. | Returns ''true'' if successful in setting the ped's equipped weapon slot, ''false'' otherwise. | ||
==See Also== | ==See Also== | ||
{{ | {{Ped_functions}} |
Revision as of 20:23, 25 May 2008
This function changes the selected weapon slot of a ped.
Syntax
bool setPedWeaponSlot ( ped thePed, int weaponSlot )
Required Arguments
- thePed: the ped whose weapon slot you want to set. In a clientside script, this cannot be used on remote players.
- weaponSlot: the weapon slot to set.
Weapon Slots
- 0: WEAPONSLOT_TYPE_UNARMED
- 1: WEAPONSLOT_TYPE_MELEE
- 2: WEAPONSLOT_TYPE_HANDGUN
- 3: WEAPONSLOT_TYPE_SHOTGUN
- 4: WEAPONSLOT_TYPE_SMG (used for driveby's)
- 5: WEAPONSLOT_TYPE_RIFLE
- 6: WEAPONSLOT_TYPE_SNIPER
- 7: WEAPONSLOT_TYPE_HEAVY
- 8: WEAPONSLOT_TYPE_THROWN
- 9: WEAPONSLOT_TYPE_SPECIAL
- 10: WEAPONSLOT_TYPE_GIFT
- 11: WEAPONSLOT_TYPE_PARACHUTE
- 12: WEAPONSLOT_TYPE_DETONATOR
Returns
Returns true if successful in setting the ped's equipped weapon slot, false otherwise.
See Also
- addPedClothes
- getPedClothes
- removePedClothes
- createPed
- getPedAmmoInClip
- getPedArmor
- getPedFightingStyle
- getPedOccupiedVehicle
- getPedOccupiedVehicleSeat
- getPedStat
- getPedTarget
- getPedTotalAmmo
- getPedWalkingStyle
- getPedWeapon
- getPedWeaponSlot
- getPedContactElement
- getValidPedModels
- isPedChoking
- isPedDead
- isPedDoingGangDriveby
- isPedDucked
- isPedHeadless
- isPedInVehicle
- isPedOnFire
- isPedOnGround
- isPedWearingJetpack
- killPed
- removePedFromVehicle
- setPedAnimation
- setPedAnimationProgress
- setPedAnimationSpeed
- setPedArmor
- setPedDoingGangDriveby
- setPedFightingStyle
- setPedHeadless
- setPedOnFire
- setPedStat
- setPedWalkingStyle
- setPedWeaponSlot
- warpPedIntoVehicle