SetVehicleRespawnDelay: Difference between revisions

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newvehicle = createVehicle ( 400, 1, 1, 1 )      -- create us a new vehicle
newvehicle = createVehicle ( 400, 1, 1, 1 )      -- create us a new vehicle
if ( newvehicle ) then
if ( newvehicle ) then
     setVehicleRespawnDelay ( newvehicle, 20000 )  -- tell the server to respawn the vehicle 20 seconds after its blown
     setVehicleRespawnDelay ( newvehicle, 20000 )  -- tell the server to respawn the vehicle 20 seconds after it's blown
end
end
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Revision as of 20:08, 15 August 2007

This function sets the time delay (in milliseconds) the vehicle will remain wrecked before respawning.

Syntax

bool setVehicleRespawnDelay ( vehicle theVehicle, int timeDelay )

Required Arguments

  • theVehicle: The vehicle you wish to change the respawn delay of.
  • timeDelay: The amount of milliseconds to delay.

Returns

Returns true if the vehicle was found and edited.

Example

This example creates a vehicle and makes it so that it will respawn at its original position 20 seconds after it has blown up.

newvehicle = createVehicle ( 400, 1, 1, 1 )       -- create us a new vehicle
if ( newvehicle ) then
    setVehicleRespawnDelay ( newvehicle, 20000 )  -- tell the server to respawn the vehicle 20 seconds after it's blown
end

See Also