ToggleVehicleRespawn: Difference between revisions

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__NOTOC__
__NOTOC__
{{Server function}}
{{Server function}}
{{Deprecated}}
This function toggles whether or not the vehicle will be respawned after blown or idle.
This function toggles whether or not the vehicle will be respawned after blown or idle.



Revision as of 23:14, 9 December 2007

This function toggles whether or not the vehicle will be respawned after blown or idle.

Syntax

bool toggleVehicleRespawn ( vehicle theVehicle, bool Respawn )

Required Arguments

  • theVehicle: The vehicle you wish to toggle the respawning of.
  • Respawn: A boolean determining if the vehicle will respawn or not.

Returns

Returns true if the vehicle was found and edited.

Example

This example defines a console command that will disable respawning for the vehicle that the player is currently in.

function doNotRespawn ( thePlayer )
    local theVehicle = getPlayerOccupiedVehicle ( thePlayer )
    if ( theVehicle ) then
        toggleVehicleRespawn ( theVehicle, false ) -- tell the server not to respawn this vehicle
    end
end
addCommandHandler("donotrespawn", doNotRespawn)

See Also