GetElementType

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Revision as of 16:18, 13 August 2006 by Talidan (talk | contribs)
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This function is used to retrieve the type of an Element.

Syntax

string getElementType ( element element )  

Required Arguments

  • element: The element you wish to get the type of.

Returns

There are a total of 10 strings this function returns:

  • "player": A player connected to the server
  • "vehicle":: A vehicle
  • "object": An object
  • "pickup": A pickup
  • "blip": A blip
  • "marker": A marker
  • "spawnpoint": A spawnpoint
  • "remoteclient": A remote client connected to the server
  • "console": The server Console
  • "unknown": Unknown element type

Example

This example destroys a haystack when a player targets it

addEventHandler ( "onPlayerTargeted", root, "onPlayerTargeted" )
function onPlayerTargeted ( element )
    if ( getElementType ( element ) == "object" ) and ( getObjectModel ( element ) == 3374 ) then
        destroyElement ( element )
    end
end     

See Also

Elements