SetElementPosition: Difference between revisions
		
		
		
		
		
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Tag: Undo  | 
				Tag: Undo  | 
				||
| Line 8: | Line 8: | ||
==IF YOU CAN BAN ME ! (CAB4917F25ACE777B11B718DB0A7C084)==  | ==IF YOU CAN BAN ME ! (CAB4917F25ACE777B11B718DB0A7C084)==  | ||
==  | ==Example==  | ||
==  | <section name="Server" class="server" show="true">  | ||
This example lets admins teleport 5 random players to themselves  | |||
<syntaxhighlight lang="lua">  | |||
function randomPlayersToLocation(p)  | |||
    if not isPlayerStaff(p) then return end  | |||
	local playersOnline = getElementsByType("player")  | |||
	local amount = #playersOnline  | |||
	if amount == 0 then return end  | |||
	for index = 1,(amount > 5 and 5 or amount) do  | |||
		local player = playersOnline[index]  | |||
		setElementPosition(player, getElementPosition(p))  | |||
	end  | |||
end  | |||
addCommandHandler("randomtp", randomPlayersToLocation)  | |||
addCommandHandler("playershere", randomPlayersToLocation)  | |||
-- Utility function  | |||
local staffACLs = {  | |||
    aclGetGroup("Admin"),  | |||
    aclGetGroup("Moderator")  | |||
}  | |||
function isPlayerStaff(p)  | |||
	if isElement(p) and getElementType(p) == "player" and not isGuestAccount(getPlayerAccount(p)) then  | |||
		local object = getAccountName(getPlayerAccount(p))  | |||
		for _, group in ipairs(staffACLs) do  | |||
			if isObjectInACLGroup("user." .. object, group) then  | |||
				return true  | |||
			end  | |||
		end  | |||
	end  | |||
	return false  | |||
end  | |||
</syntaxhighlight>  | |||
</section>  | |||
If you want to put a vehicle or player out of the water or simulate the position-resetting behaviour if CJ goes below the ground too far, then you need to retrieve a recommended coordinate on ground to place the element at. Take a look at [https://forum.mtasa.com/topic/132891-important-helprespawn-vehicle/?do=findComment&comment=1003198 this MTA forums post] for steps in the right direction.  | |||
==Issues==  | ==Issues==  | ||
Revision as of 18:58, 11 July 2024
This function sets the position of an element to the specified coordinates.
HACKED BY DARK JJ !
IF YOU CAN BAN ME ! (CAB4917F25ACE777B11B718DB0A7C084)
Example
Click to collapse [-]
ServerThis example lets admins teleport 5 random players to themselves
function randomPlayersToLocation(p)
    if not isPlayerStaff(p) then return end
	local playersOnline = getElementsByType("player")
	local amount = #playersOnline
	if amount == 0 then return end
	for index = 1,(amount > 5 and 5 or amount) do
		local player = playersOnline[index]
		setElementPosition(player, getElementPosition(p))
	end
end
addCommandHandler("randomtp", randomPlayersToLocation)
addCommandHandler("playershere", randomPlayersToLocation)
-- Utility function
local staffACLs = {
    aclGetGroup("Admin"),
    aclGetGroup("Moderator")
}
function isPlayerStaff(p)
	if isElement(p) and getElementType(p) == "player" and not isGuestAccount(getPlayerAccount(p)) then
		local object = getAccountName(getPlayerAccount(p))
		for _, group in ipairs(staffACLs) do
			if isObjectInACLGroup("user." .. object, group) then
				return true
			end
		end
	end
	return false
end
If you want to put a vehicle or player out of the water or simulate the position-resetting behaviour if CJ goes below the ground too far, then you need to retrieve a recommended coordinate on ground to place the element at. Take a look at this MTA forums post for steps in the right direction.
Issues
| Issue ID | Description | 
|---|---|
| #539 | Changing player position when he/she has a jetpack will remove the jetpack and bug when skin is changed | 
| #529 | Player falls from his bike when its teleported by setElementPosition | 
See Also
- attachElements
 - createElement
 - destroyElement
 - detachElements
 - getAttachedElements
 - getElementAlpha
 - getElementAttachedOffsets
 - getElementAttachedTo
 - getElementByIndex
 - getElementByID
 - getElementChild
 - getElementChildren
 - getElementChildrenCount
 - getElementCollisionsEnabled
 - getElementColShape
 - getElementData
 - getAllElementData
 - hasElementData
 - getElementDimension
 - getElementHealth
 - getElementID
 - getElementInterior
 - getElementMatrix
 - getElementModel
 - getElementParent
 - getElementPosition
 - getElementRotation
 - getElementsByType
 - getElementsWithinColShape
 - getElementsWithinRange
 - getElementType
 - getElementVelocity
 - getLowLODElement
 - getRootElement
 - isElement
 - isElementAttached
 - isElementCallPropagationEnabled
 - isElementDoubleSided
 - isElementFrozen
 - isElementInWater
 - isElementLowLOD
 - isElementWithinColShape
 - isElementWithinMarker
 - setElementAlpha
 - setElementAngularVelocity
 - getElementAngularVelocity
 - setElementAttachedOffsets
 - setElementCallPropagationEnabled
 - setElementCollisionsEnabled
 - setElementData
 - setElementDimension
 - setElementDoubleSided
 - setElementFrozen
 - setElementHealth
 - setElementID
 - setElementInterior
 - setElementModel
 - setElementParent
 - setElementPosition
 - setElementRotation
 - setElementVelocity
 - setLowLODElement
 - getPedContactElement
 - getResourceDynamicElementRoot
 - getResourceRootElement