AddElementDataSubscriber: Difference between revisions

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This function is used together with [[setElementData]] in ''"subscribe"'' mode.
This function is used together with [[setElementData]] in ''"subscribe"'' mode.
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{{Note|Before using this function you need to setup an initial value of element data in ''"subscribe"'' mode, otherwise the subscriber will not be added.}}
{{Note|Calling [[removeElementData]] or [[setElementData]] with other sync mode will automatically remove all subscribers of specified element data.}}


==Syntax==  
==Syntax==  
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</section>
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==Requirements==
{{Requirements|1.5.7-9.20477|n/a|}}


==See Also==
==See Also==
{{Element_functions}}
{{Element_functions|server}}

Latest revision as of 17:19, 7 November 2024

This function subscribes a player to specific element data. This function is used together with setElementData in "subscribe" mode.

[[{{{image}}}|link=|]] Note: Before using this function you need to setup an initial value of element data in "subscribe" mode, otherwise the subscriber will not be added.
[[{{{image}}}|link=|]] Note: Calling removeElementData or setElementData with other sync mode will automatically remove all subscribers of specified element data.

Syntax

bool addElementDataSubscriber ( element theElement, string key, player thePlayer )

OOP Syntax Help! I don't understand this!

Method: element:addDataSubscriber(...)
Counterpart: removeElementDataSubscriber


Required Arguments

  • theElement: The element you wish to subscribe the player to.
  • key: The key you wish to subscribe the player to.
  • thePlayer: The player you wish to subscribe.

Returns

Returns true if the player was subscribed, false otherwise.

Example

Click to collapse [-]
Server
addEventHandler("onVehicleEnter", getRootElement(), function(thePlayer, seat)
   if seat==0 then -- if the player is a driver
      addElementDataSubscriber(source, "id", thePlayer) -- subscribe the player to element
   end
end)

See Also