CreateTrayNotification: Difference between revisions

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{{Needs_Example}}
{{Needs_Example}}
This functions creates a notification ballon on the desktop.
This functions creates a notification ballon on the desktop.
{{Note|MTA won't show any tray notifications if the MTA window is focused, because there is no reason to show tray notifications if you are ingame.
If you want to test this function you should use a Timer and switch to your desktop.}}
==Syntax==
==Syntax==
<syntaxhighlight lang="lua">bool createTrayNotification ( string notificationText, [ string eType, bool useSound ] )</syntaxhighlight>
<syntaxhighlight lang="lua">bool createTrayNotification ( string notificationText, [ string eType, bool useSound ] )</syntaxhighlight>

Revision as of 18:23, 20 October 2016

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Reason(s): Check function arguments and make example
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This functions creates a notification ballon on the desktop.

[[{{{image}}}|link=|]] Note: MTA won't show any tray notifications if the MTA window is focused, because there is no reason to show tray notifications if you are ingame.

If you want to test this function you should use a Timer and switch to your desktop.

Syntax

bool createTrayNotification ( string notificationText, [ string eType, bool useSound ] )

Required Arguments

  • notificationText: The text to send in the notification.

Optional Arguments

  • eType: The notification icon. Possible values are: "default", "info", "warning", "error"
  • useSound: A boolean value indicating whether or not to play a sound when receiving the notification.

Returns

Returns true if the notification is correctly created, false otherwise.

See Also