GetElementChild: Difference between revisions
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Note that if there are other child elements, you'd have to check whether the element is a base. For example: 'teamBase 3' would output 'Team Base 3: Factory' with the .map file below, though it's no base. | Note that if there are other child elements, you'd have to check whether the element is a base with the getElementType function. For example: 'teamBase 3' would output 'Team Base 3: Factory' with the .map file below, even though it's no base. | ||
<syntaxhighlight lang="xml"> | <syntaxhighlight lang="xml"> |
Revision as of 14:43, 15 August 2007
This function returns an element based on it's parent. Without passing it to getElementType you won't know what type of element do you have though.
Syntax
element getElementChild ( element parent, int index )
Required Arguments
- parent: the element above the one to be returned in the hierarchy.
- index: the element's index (0 for the first element, 1 for the second, etc).
Returns
Returns the requested element if it exists, or false if it doesn't.
Example
If the .map file containts:
<team1 id="red"> <base name="Mountain Top" /> <base name="Docks" /> <base name="Airport" /> </team1>
This outputs the name of the specified base. For example: 'teamBase 0' for the first base.
function showTeamBase(player,command,index) local team = getElementByID("red") -- get the team element local base = getElementChild(team,tonumber(index)) -- get the Child of the element, based on the 'index' the player specified. if (base ~= false) then -- if a base exists outputChatBox("Team base "..index..": "..getElementData(base,"name"),player) -- output it to the player else outputChatBox("Base not found.",player) end end addCommandHandler("teamBase",showTeamBase)
Note that if there are other child elements, you'd have to check whether the element is a base with the getElementType function. For example: 'teamBase 3' would output 'Team Base 3: Factory' with the .map file below, even though it's no base.
<team1 id="red"> <base name="Mountain Top" /> <base name="Docks" /> <base name="Airport" /> <target name="Factory" /> </team1>
See Also
- attachElements
- createElement
- destroyElement
- detachElements
- getAttachedElements
- getElementAlpha
- getElementAttachedOffsets
- getElementAttachedTo
- getElementByIndex
- getElementByID
- getElementChild
- getElementChildren
- getElementChildrenCount
- getElementCollisionsEnabled
- getElementColShape
- getElementData
- getAllElementData
- hasElementData
- getElementDimension
- getElementHealth
- getElementID
- getElementInterior
- getElementMatrix
- getElementModel
- getElementParent
- getElementPosition
- getElementRotation
- getElementsByType
- getElementsWithinColShape
- getElementsWithinRange
- getElementType
- getElementVelocity
- getLowLODElement
- getRootElement
- isElement
- isElementAttached
- isElementCallPropagationEnabled
- isElementDoubleSided
- isElementFrozen
- isElementInWater
- isElementLowLOD
- isElementWithinColShape
- isElementWithinMarker
- setElementAlpha
- setElementAngularVelocity
- getElementAngularVelocity
- setElementAttachedOffsets
- setElementCallPropagationEnabled
- setElementCollisionsEnabled
- setElementData
- setElementDimension
- setElementDoubleSided
- setElementFrozen
- setElementHealth
- setElementID
- setElementInterior
- setElementModel
- setElementParent
- setElementPosition
- setElementRotation
- setElementVelocity
- setLowLODElement
- getPedContactElement
- getResourceDynamicElementRoot
- getResourceRootElement