GetElementData
Elements can contain data values. These are accessable via names, and their value can be retrieved using getElementData and set using setElementData. These values are also loaded from the attributes in the XML map files, and as such can provide a powerful way to store and retrieve data in XML for each element.
Syntax
var getElementData ( element theElement, string key )
Required Arguments
- theElement: This is the element with data you want to retreive.
- key: The name of the element data entry you want to retrieve.
Returns
This function returns a variable containing the requested element data, or false if the element data does not exist, or the element itself does not exist. Usually this is a string but it doesn't have to be.
Example
Example 1: This example stores the time a player joins and then allows players to see this using a console function 'join_time'.
-- Make our 'joinTime' function be called when a player joins addEventHandler ( "onPlayerJoin", getRootElement(), "joinTime" ) function joinTime ( ) setElementData ( source, "joinTime", os.date() ) -- Store the current time in the player's data with the key 'joinTime' end -- Add a console command join_time, that takes an optional parameter of a player's name addCommandHandler ( "join_time", "showJoinTime" ) function showJoinTime ( source, commandName, playerName ) if ( playerName ) then -- see if a player was specified thePlayer = getPlayerFromNick ( playerName ) -- get the player element for the specified player if ( thePlayer ) then -- if one was found... outputChatBox ( getClientName ( thePlayer ) .. " joined " .. getElementData ( thePlayer, "joinTime" ), source ) -- output the player's join time else outputChatBox ( "Couldn't find '" .. playerName .. "'", source ) -- display an error end else -- display when the player who used the function joined and inform how to see other people's join time outputChatBox ( "You joined " .. getElementData ( source, "joinTime" ), source ) outputChatBox ( "Use 'join_time <player name>' to see other people's join time" ) end end
Example 2: This example will store the version of the map in the variable mapVersion. Generally this will be 2.0 in the final release.
map = getRootElement ( ) mapVersion = getElementData ( map, "version" )
See Also
- attachElements
- createElement
- destroyElement
- detachElements
- getAttachedElements
- getElementAlpha
- getElementAttachedOffsets
- getElementAttachedTo
- getElementByIndex
- getElementByID
- getElementChild
- getElementChildren
- getElementChildrenCount
- getElementCollisionsEnabled
- getElementColShape
- getElementData
- getAllElementData
- hasElementData
- getElementDimension
- getElementHealth
- getElementID
- getElementInterior
- getElementMatrix
- getElementModel
- getElementParent
- getElementPosition
- getElementRotation
- getElementsByType
- getElementsWithinColShape
- getElementsWithinRange
- getElementType
- getElementVelocity
- getLowLODElement
- getRootElement
- isElement
- isElementAttached
- isElementCallPropagationEnabled
- isElementDoubleSided
- isElementFrozen
- isElementInWater
- isElementLowLOD
- isElementWithinColShape
- isElementWithinMarker
- setElementAlpha
- setElementAngularVelocity
- getElementAngularVelocity
- setElementAttachedOffsets
- setElementCallPropagationEnabled
- setElementCollisionsEnabled
- setElementData
- setElementDimension
- setElementDoubleSided
- setElementFrozen
- setElementHealth
- setElementID
- setElementInterior
- setElementModel
- setElementParent
- setElementPosition
- setElementRotation
- setElementVelocity
- setLowLODElement
- getPedContactElement
- getResourceDynamicElementRoot
- getResourceRootElement