GetElementModel: Difference between revisions
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===Returns=== | ===Returns=== | ||
Returns the model ID if successful, ''false'' otherwise. | Returns the model ID if successful, ''false'' otherwise. | ||
* For players/peds: A GTASA player model (skin) ID. See [[Character Skins]]. | |||
* For vehicles: The [[Vehicle IDs|vehicle ID]] of the vehicle. | |||
* For objects: An [[int]] specifying the model id. | |||
==Example== | ==Example== |
Revision as of 11:53, 29 June 2009
Returns the model ID of a given element. This can be a player/ped skin, a pickup model, an object model or a vehicle model.
Syntax
int getElementModel ( element theElement )
Required Arguments
- theElement: the element to retrieve the model ID of.
Returns
Returns the model ID if successful, false otherwise.
- For players/peds: A GTASA player model (skin) ID. See Character Skins.
- For vehicles: The vehicle ID of the vehicle.
- For objects: An int specifying the model id.
Example
Click to collapse [-]
Example 1 (Server)This example destroys a haystack when a player targets it.
function onPlayerTargeted ( targetElem ) if ( getElementType ( targetElem ) == "object" ) and ( getElementModel ( targetElem ) == 3374 ) then destroyElement ( targetElem ) end end addEventHandler ( "onPlayerTarget", getRootElement(), onPlayerTargeted )
Click to collapse [-]
Example 2 (Server)This example prints out a message when a Shamal or AT-400 is entered by a player.
function planeEnter ( theVehicle, seat, jacked ) -- when someone enters a vehicle local id = getElementModel ( theVehicle ) -- get the model ID of the vehicle if id == 519 or id == 577 then -- if theVehicle is either Shamal or AT-400 local vehicleName = getVehicleName ( theVehicle ) -- get the name of theVehicle outputChatBox ( "Someone stole a " .. vehicleName .. "!" ) -- announce that someone stole the plane end end -- add the event handler to the event addEventHandler ( "onPlayerVehicleEnter", getRootElement(), planeEnter )
See Also
- attachElements
- createElement
- destroyElement
- detachElements
- getAttachedElements
- getElementAlpha
- getElementAttachedOffsets
- getElementAttachedTo
- getElementByIndex
- getElementByID
- getElementChild
- getElementChildren
- getElementChildrenCount
- getElementCollisionsEnabled
- getElementColShape
- getElementData
- getAllElementData
- hasElementData
- getElementDimension
- getElementHealth
- getElementID
- getElementInterior
- getElementMatrix
- getElementModel
- getElementParent
- getElementPosition
- getElementRotation
- getElementsByType
- getElementsWithinColShape
- getElementsWithinRange
- getElementType
- getElementVelocity
- getLowLODElement
- getRootElement
- isElement
- isElementAttached
- isElementCallPropagationEnabled
- isElementDoubleSided
- isElementFrozen
- isElementInWater
- isElementLowLOD
- isElementWithinColShape
- isElementWithinMarker
- setElementAlpha
- setElementAngularVelocity
- getElementAngularVelocity
- setElementAttachedOffsets
- setElementCallPropagationEnabled
- setElementCollisionsEnabled
- setElementData
- setElementDimension
- setElementDoubleSided
- setElementFrozen
- setElementHealth
- setElementID
- setElementInterior
- setElementModel
- setElementParent
- setElementPosition
- setElementRotation
- setElementVelocity
- setLowLODElement
- getPedContactElement
- getResourceDynamicElementRoot
- getResourceRootElement