GetElementRotation

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Revision as of 01:50, 25 November 2008 by Willy (talk | contribs) (New page: {{Server client function}} __NOTOC__ Retrieve the rotation of elements. ==Syntax== <syntaxhighlight lang="lua"> float float float getElementRotation ( element theElement ) </syntaxhighlight> ===Required ...)
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Retrieve the rotation of elements.

Syntax

float float float getElementRotation ( element theElement )       

Required Arguments

  • theElement: The element whose rotation will be retrieved

Returns

Returns three floats if element exists and is a valid element, false in if it's invalid.

Example

If a player points at a player element with a gun, its rotation will appear in the chat box.

Click to collapse [-]
Server
function onPlayerTargeted ( targetElem )
    if ( isElement(targetElem) and getElementType(targetElem) == "player" ) then
        local x,y,z = getElementRotation ( targetElem )
        outputChatBox ( "Target player rotation: " .. x .. " " .. y .. " " .. z, source )
    end
end
addEventHandler ( "onPlayerTarget", getRootElement(), onPlayerTargeted )
Click to expand [+]
Client

See Also