GetElementSyncer: Difference between revisions

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===Returns===
===Returns===
Returns the [[element]] that is the syncer of ''theElement'' or ''false'' if the element is not being synced.
Returns the [[element]] that is the syncer of ''theElement'' or ''false'' if the element does not have a syncer.


==Example==
==Example==

Revision as of 23:19, 23 April 2010

This function gets the syncer of an element. The syncer is the player who is in control of the element.

Syntax

element getElementSyncer ( element theElement )

Required Arguments

  • theElement: The element to get the syncer of.

Returns

Returns the element that is the syncer of theElement or false if the element does not have a syncer.

Example

Click to collapse [-]
Server

This code will kill the syncer of the first ped created with createPed.

local elementSyncer = getElementSyncer(getElementsByType("ped")[1])
if elementSyncer and getElementType(elementSyncer) == "player" then --Check if its a player and if there is a syncer
    killPed(elementSyncer, elementSyncer)
end

This code will kill the syncer of the ped created with createPed.

function test(player,commandName)
    local idlewoodPed = createPed(26,1813.27,-1897.04,13.577)
    local elementSyncer = getElementSyncer(idlewoodPed)
    if elementSyncer and getElementType(elementSyncer) == "player" then --Check if its a player and if there is a syncer
        killPed(elementSyncer, elementSyncer)
    end
end
addCommandHandler("test", test)

See Also