GetNetworkStats: Difference between revisions
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{{Server client function}} | {{Server client function}} | ||
This function returns network status information. | This function returns network status information. | ||
==Syntax== | ==Syntax== | ||
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Returns a table, the indexes in the table are the following: | Returns a table, the indexes in the table are the following: | ||
* | * '''bytesReceived''' - Total number of bytes received since the connection was started | ||
* | * '''bytesSent''' - Total number of bytes sent since the connection was started | ||
* | * '''packetsReceived''' - Total number of packets received since the connection was started | ||
* | * '''packetsSent''' - Total number of packets sent since the connection was started | ||
* | * '''packetlossTotal''' - (0-100) Total packet loss percentage of sent data, since the connection was started | ||
* | * '''packetlossLastSecond''' - (0-100) Packet loss percentage of sent data, during the previous second | ||
* | * '''messagesInSendBuffer''' | ||
* | * '''messagesInResendBuffer''' - Number of packets queued to be resent (due to packet loss) | ||
* | * '''isLimitedByCongestionControl''' | ||
* | * '''isLimitedByOutgoingBandwidthLimit''' | ||
* | * '''encryptionStatus''' | ||
==Example== | ==Example== |
Revision as of 22:45, 28 February 2012
This function returns network status information.
Syntax
Click to collapse [-]
Clienttable getNetworkStats ( )
Click to collapse [-]
Servertable getNetworkStats ( [ element thePlayer = nil ] )
Optional Arguments
- thePlayer: The player you want to retrieve network stats from.
Returns
Returns a table, the indexes in the table are the following:
- bytesReceived - Total number of bytes received since the connection was started
- bytesSent - Total number of bytes sent since the connection was started
- packetsReceived - Total number of packets received since the connection was started
- packetsSent - Total number of packets sent since the connection was started
- packetlossTotal - (0-100) Total packet loss percentage of sent data, since the connection was started
- packetlossLastSecond - (0-100) Packet loss percentage of sent data, during the previous second
- messagesInSendBuffer
- messagesInResendBuffer - Number of packets queued to be resent (due to packet loss)
- isLimitedByCongestionControl
- isLimitedByOutgoingBandwidthLimit
- encryptionStatus
Example
Click to collapse [-]
ClientThis example outputs the local players network status information to their console when using the /netstatus command
function netStatus() for index, value in pairs(getNetworkStats()) do outputConsole(index..": "..value) end outputChatBox("Network status output to console", 0, 255, 0) end addCommandHandler("netstatus", netStatus)
This example outputs a warning to local player if packet loss occured in the last second
function packetLossCheck() local loss = getNetworkStats()["packetlossLastSecond"] if (loss > 0) then outputChatBox("Packet loss detected when communicating with server, gameplay may be affected", 255, 0, 0) end end setTimer(packetLossCheck, 1000, 0)
See Also
- createTrayNotification
- downloadFile
- getDevelopmentMode
- getKeyboardLayout
- getLocalization
- isShowCollisionsEnabled
- isShowSoundEnabled
- isTransferBoxAlwaysVisible
- isTransferBoxVisible
- isTrayNotificationEnabled
- setClipboard
- setDevelopmentMode
- setTransferBoxVisible
- setWindowFlashing
- showCol
- showSound
- Shared
- addDebugHook
- base64Decode
- base64Encode
- debugSleep
- decodeString
- encodeString
- fromJSON
- generateKeyPair
- getColorFromString
- getDevelopmentMode
- getDistanceBetweenPoints2D
- getDistanceBetweenPoints3D
- getEasingValue
- getNetworkStats
- getNetworkUsageData
- getPerformanceStats
- getRealTime
- getTickCount
- getTimerDetails
- getTimers
- getFPSLimit
- getUserdataType
- getVersion
- gettok
- isTransferBoxVisible
- setTransferBoxVisible
- hash
- inspect
- interpolateBetween
- iprint
- isOOPEnabled
- isTimer
- killTimer
- md5
- passwordHash
- passwordVerify
- pregFind
- pregMatch
- pregReplace
- removeDebugHook
- resetTimer
- setDevelopmentMode
- setFPSLimit
- setTimer
- ref
- deref
- sha256
- split
- teaDecode
- teaEncode
- toJSON
- tocolor
- getProcessMemoryStats
- utfChar
- utfCode
- utfLen
- utfSeek
- utfSub
- bitAnd
- bitNot
- bitOr
- bitXor
- bitTest
- bitLRotate
- bitRRotate
- bitLShift
- bitRShift
- bitArShift
- bitExtract
- bitReplace