GetPlayerNametagColor
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This function gets the current color of a player's name tag as RGB values. These are in the range 0-255.
Syntax
int int int getPlayerNametagColor ( player thePlayer )
Required Arguments
- thePlayer: The player whose name tag RGB color values you wish to retrieve.
Returns
Returns red, green and blue values if an existent player was specified, false otherwise.
Example
This console command will tell the player what his tag color is. The color is composed of a red, a green and a blue component, each ranging from 0-255.
function tagInfoCommand ( thePlayer, commandName ) -- This function is activated by the text 'retrievetagcolor' in the console. local r, g, b = getPlayerNametagColor ( thePlayer ) -- store the RGB data about the player who activated the command handler into the local varibles r, g, b. outputChatBox ( "Your tag color is: R:" .. r .. " G:" .. g .. " B:" .. b, thePlayer ) -- Display the RGB color mixutre in the chatbox end addCommandHandler ( "retrievetagcolor", tagInfoCommand )
See Also
- getAlivePlayers
- getDeadPlayers
- getPlayerACInfo
- getPlayerAnnounceValue
- getPlayerCount
- getPlayerIdleTime
- getPlayerIP
- getPlayerScriptDebugLevel
- getPlayerVersion
- getRandomPlayer
- isPlayerMuted
- redirectPlayer
- resendPlayerACInfo
- resendPlayerModInfo
- setPlayerAnnounceValue
- setPlayerMuted
- setPlayerScriptDebugLevel
- setPlayerTeam
- setPlayerVoiceBroadcastTo
- setPlayerVoiceIgnoreFrom
- setPlayerWantedLevel
- spawnPlayer
- takePlayerScreenShot
Shared
- getPlayerTeam
- getPlayerBlurLevel
- setPlayerBlurLevel
- getPlayerSerial
- forcePlayerMap
- getPlayerFromName
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerWantedLevel
- givePlayerMoney
- isPlayerMapForced
- isPlayerNametagShowing
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- takePlayerMoney
- countPlayersInTeam
- getPlayersInTeam
- isVoiceEnabled
- setControlState
- getControlState