SetDevelopmentMode: Difference between revisions

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This function is used to set the development mode. Setting development mode allows access to special commands which can assist with script debugging.
This function is used to set the development mode. Setting development mode allows access to special commands which can assist with script debugging.


Development mode commands:
'''Client-side''' development mode commands:
* '''[[Client_Commands#showcol|showcol]]''': Enables colshapes to be viewed as a wireframe object.
* '''[[Client_Commands#showcol|showcol]]''': Enables colshapes to be viewed as a wireframe object.
* '''[[Client_Commands#showsound|showsound]]''': Enables world sound ids to be printed in the debug output window.
* '''[[Client_Commands#showsound|showsound]]''': Enables world sound ids to be printed in the debug output window.


Development mode functions:
'''Shared''' development mode functions:
* '''[[debugSleep]]''': Sets the freeze time for the client/server.
* '''[[debugSleep]]''': Sets the freeze time for the client/server.


==Syntax==
==Syntax==
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
bool setDevelopmentMode ( bool enable, [ bool enableWeb = false ] )
bool setDevelopmentMode ( bool enable [, bool enableWeb = false ] )
</syntaxhighlight>
</syntaxhighlight>


===Required Arguments===
===Required Arguments===
*'''enable ''': A boolean to indicate whether development mode is on (''true'') or off (''false'')  
*'''enable''': A boolean to indicate whether development mode is on (''true'') or off (''false'')  
{{New feature/item|3.0150|1.5||
{{New feature/item|3.0150|1.5||
*'''enableWeb ''': A boolean to indicate whether browser debug messages will be filtered (''false'') or not (''true'')
*'''enableWeb''': A boolean to indicate whether browser debug messages will be filtered (''false'') or not (''true'')
}}
}}


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'''Example 1:''' This example would set the development mode of the client. Use /showcol [<0-1>] and /showsound [<0-1>] later to enable/disable respective functions.  
'''Example 1:''' This example would set the development mode of the client. Use /showcol [<0-1>] and /showsound [<0-1>] later to enable/disable respective functions.  
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
addCommandHandler( "devmode",
addCommandHandler("devmode",
function ()
    function()
    setDevelopmentMode ( true )
        setDevelopmentMode(true)
end
    end
)
)
</syntaxhighlight>
</syntaxhighlight>

Revision as of 14:27, 17 January 2019

This function is used to set the development mode. Setting development mode allows access to special commands which can assist with script debugging.

Client-side development mode commands:

  • showcol: Enables colshapes to be viewed as a wireframe object.
  • showsound: Enables world sound ids to be printed in the debug output window.

Shared development mode functions:

  • debugSleep: Sets the freeze time for the client/server.

Syntax

bool setDevelopmentMode ( bool enable [, bool enableWeb = false ] )

Required Arguments

  • enable: A boolean to indicate whether development mode is on (true) or off (false)
  • enableWeb: A boolean to indicate whether browser debug messages will be filtered (false) or not (true)

Returns

Returns true if the mode was set correctly, false otherwise.

Requirements

This template will be deleted.

Example

Example 1: This example would set the development mode of the client. Use /showcol [<0-1>] and /showsound [<0-1>] later to enable/disable respective functions.

addCommandHandler("devmode",
    function()
        setDevelopmentMode(true)
    end
)

See Also