SetElementAttachedOffsets

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Revision as of 16:21, 11 June 2008 by Ryden (talk | contribs) (New page: __NOTOC__ {{Server client function}} This function updates the offsets of an element that has been attached to another element using attachElementToElement. ==Syntax== <syntaxhighlight lang="lua">...)
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This function updates the offsets of an element that has been attached to another element using attachElementToElement.

Syntax

bool setElementAttachedOffsets ( element theElement, [ float xPosOffset, float yPosOffset, float zPosOffset, float xRotOffset, float yRotOffset, float zRotOffset ])

Required Arguments

  • theElement: The attached element.

Optional Arguments

NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.

  • xPosOffset: The x offset, if you want the elements to be a certain distance from one another (default 0).
  • yPosOffset: The y offset (default 0).
  • zPosOffset: The z offset (default 0).
  • xRotOffset: The x rotation offset (default 0).
  • yRotOffset: The y rotation offset (default 0).
  • zRotOffset: The z rotation offset (default 0).

Returns

Returns true if the attaching process was successful, false otherwise.

Example

This example does...

--TODO

See Also