SetElementModel: Difference between revisions

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(New page: __NOTOC__ {{Server client function}} Sets the model of a given element. This allows you to change the model of a player, a vehicle or an object. ==Syntax== <syntaxhighlight lang="lua"> bool setElementMod...)
 
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{{Server client function}}
{{Server client function}}


Sets the model of a given element. This allows you to change the model of a player, a vehicle or an object.
Sets the model of a given element. This allows you to change the model of a player (or ped), a vehicle or an object.


==Syntax==
==Syntax==

Revision as of 12:33, 28 March 2008

Sets the model of a given element. This allows you to change the model of a player (or ped), a vehicle or an object.

Syntax

bool setElementModel ( element theElement, int model )

Required Arguments

  • theElement: the element you want to change.
  • model: the model ID to set.

Returns

Returns true if successful, false otherwise.

See Also