IsWorldSpecialPropertyEnabled

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Revision as of 19:58, 9 July 2018 by CrosRoad95 (talk | contribs) (fixed example style)
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Checks if a special world property (cheat) is enabled or not.

Syntax

bool isWorldSpecialPropertyEnabled ( string propname )

Required Arguments

  • propname: the name of the property to retrieve. Possible values are:
    • hovercars
    • aircars
    • extrabunny
    • extrajump

Returns

Returns true if the property is enabled, false if it is disabled or the specified property name is invalid.

Example

Click to collapse [-]
Clientside example

This example detects any cheaters using these cheats on your server and sends them to hell, or you could kick them if you trigger a server event which does that.

function clientCheatScan()
  glp = getLocalPlayer()
  if isWorldSpecialPropertyEnabled("aircars") then
    clientCheat()
  end
  if isWorldSpecialPropertyEnabled("hovercars") then
    clientCheat()
  end
  if isWorldSpecialPropertyEnabled("extrabunny") then
    clientCheat()
  end
  if isWorldSpecialPropertyEnabled("extrajump") then
    clientCheat()
  end
end
setTimer(clientCheatScan, 15000, 0)

function clientCheat() -- This function will send them to hell.
  fadeCamera(false, 1, 255, 0, 0)
  x,y,z = getElementPosition(glp)
  createExplosion(x,y,z, 1)
  toggleAllControls(false, true, true)
  createMarker(x,y,z, "cylinder", 1, 1, 1, 1)
  setTimer(clientCheat, 200, 1)
  outputChatBox("WELCOME TO CHEATERS HELL LMAO!")
end

See Also