Category:Changes in 1.6.0
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A list of changes in 1.6.0.
Read full changelog here: https://wiki.multitheftauto.com/wiki/Changes_in_1.6
Pages in category "Changes in 1.6.0"
The following 96 pages are in this category, out of 326 total.
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D
- DbConnect
- DE/Element
- DE/MTA Classes
- Template:Drawing functions
- DxConvertPixels
- DxCreateFont
- DxCreateRenderTarget
- DxCreateScreenSource
- DxCreateShader
- DxCreateTexture
- DxDrawCircle
- DxDrawImage
- DxDrawImageSection
- DxDrawLine
- DxDrawLine3D
- DxDrawMaterialLine3D
- DxDrawMaterialPrimitive
- DxDrawMaterialPrimitive3D
- DxDrawMaterialSectionLine3D
- DxDrawModel3D
- DxDrawPrimitive
- DxDrawPrimitive3D
- DxDrawRectangle
- DxDrawText
- DxDrawWiredSphere
- DxGetBlendMode
- DxGetFontHeight
- DxGetMaterialSize
- DxGetPixelColor
- DxGetPixelsFormat
- DxGetPixelsSize
- DxGetStatus
- DxGetTextSize
- DxGetTexturePixels
- DxGetTextWidth
- DxIsAspectRatioAdjustmentEnabled
- DxRectangle
- DxSetAspectRatioAdjustmentEnabled
- DxSetBlendMode
- DxSetPixelColor
- DxSetRenderTarget
- DxSetShaderTessellation
- DxSetShaderTransform
- DxSetShaderValue
- DxSetTestMode
- DxSetTextureEdge
- DxSetTexturePixels
- DxText
- DxUpdateScreenSource
E
- Element
- Element/Building
- Element/Shader
- Elemento
- Template:Elements
- EngineAddImage
- EngineApplyShaderToWorldTexture
- EngineFreeTXD
- EngineGetModelFlag
- EngineGetModelFlags
- EngineGetModelTextureNames
- EngineGetModelTXDID
- EngineGetPoolCapacity
- EngineGetPoolDefaultCapacity
- EngineGetPoolUsedCapacity
- EngineGetVisibleTextureNames
- EngineImageGetFile
- EngineImageGetFiles
- EngineImageGetFilesCount
- EngineImageLinkDFF
- EngineImageLinkTXD
- EngineLoadIMG
- EnginePreloadWorldArea
- EngineRemoveImage
- EngineRemoveShaderFromWorldTexture
- EngineRequestTXD
- EngineResetModelFlags
- EngineResetModelTXDID
- EngineRestoreDFFImage
- EngineRestoreTXDImage
- EngineSetModelFlag
- EngineSetModelFlags