CreateSWATRope: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
Line 1: Line 1:
__NOTOC__
__NOTOC__
{{Client function}}
{{Client function}}
{{Needs Example}}
Creates a SWAT rope like that of the rope in single player used by SWAT Teams abseiling from the Police Maverick.
Creates a SWAT rope like that of the rope in single player used by SWAT Teams abseiling from the Police Maverick.



Revision as of 19:34, 4 May 2015

Creates a SWAT rope like that of the rope in single player used by SWAT Teams abseiling from the Police Maverick.

Syntax

bool createSWATRope ( float fx, float fy, float fZ, int duration )

Required Arguments

  • fx, fy, fz: the world coordinates where the effect originates.
  • duration: the amount in miliseconds the rope will be there before falling to the ground.

Example

This example creates a Swat rope in police maverick when you use the command /createrope

Click to collapse [-]
Client
function SwatRope()
    local myVehicle = getPedOccupiedVehicle(localPlayer)
    if myVehicle and getVehicleName(myVehicle) == "Police Maverick" then
        local x,y,z = getElementPosition(myVehicle)
        createSWATRope(x, y, z, 11111)  
    end
end
addCommandHandler("createrope", SwatRope)

Requirements

This template will be deleted.

See Also