GetAircraftMaxVelocity

From Multi Theft Auto: Wiki
Revision as of 11:53, 22 April 2013 by X86dev (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

This function returns the maximum velocity at which aircrafts could fly. Using this function server-side will return the server-side value, not necessarily the same that is set client-side.

Syntax

float getAircraftMaxVelocity ()

Returns

Returns a float being the max velocity that is currently set, depending on which side it is used.

Example

Click to collapse [-]
Client

This example will increase or decrease the max velocity by pressing numpad keys + or -.

function handleKeyboard( key, state )

    if state then

        if key == "num_add" then

            local fMaxVelocity = getAircraftMaxVelocity() + 0.1

            if setAircraftMaxVelocity( fMaxVelocity ) then
                outputChatBox( string.format( "Max velocity set to %.1f", fMaxVelocity ))
            else
                outputChatBox( string.format( "Unable to set max velocity to %.1f", fMaxVelocity ) )
            end

        elseif key == "num_sub" then

            local fMaxVelocity = getAircraftMaxVelocity() - 0.1

            if setAircraftMaxVelocity( fMaxVelocity ) then
                outputChatBox( string.format( "Max velocity set to %.1f", fMaxVelocity ) )
            else
                outputChatBox( string.format( "Unable to set max velocity to %.1f", fMaxVelocity ) )
            end
        end
    end
end

addEventHandler( "onClientKey", root, handleKeyboard )
Click to collapse [-]
Server

This example will tell the max velocity to everyone when the resource is started.

function handleResourceStart( )
    outputChatBox( string.format( "Server's aircraft max velocity is set to %.1f", getAircraftMaxVelocity() ) )
end
addEventHandler( "onResourceStart", resourceRoot, handleResourceStart )

See Also