ResetAmbientSounds: Difference between revisions

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__NOTOC__  
__NOTOC__  
{{Client function}}
{{Client function}}
{{Needs Example}}
This function is used to reset the background sounds to the default setting.
This function is used to reset the background sounds to the default setting.


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===Returns===
===Returns===
Returns true if the ambient sounds were reset, false otherwise.
Returns true if the ambient sounds were reset, false otherwise.
==Example==
<syntaxhighlight lang="lua">
function resetAmbient()
resetAmbientSounds() --This will reset the Ambient Sounds of the game
end
addCommandHandler("resetambient", resetAmbient) -- If you use this command it would trigger the resetAmbient function
</syntaxhighlight>


==See Also==
==See Also==
{{Client world functions}}
{{Client world functions}}

Latest revision as of 22:48, 21 December 2018

This function is used to reset the background sounds to the default setting.

Syntax

bool resetAmbientSounds()

Returns

Returns true if the ambient sounds were reset, false otherwise.

Example

function resetAmbient() 
	resetAmbientSounds() --This will reset the Ambient Sounds of the game
end
addCommandHandler("resetambient", resetAmbient) -- If you use this command it would trigger the resetAmbient function

See Also