ResetAmbientSounds: Difference between revisions
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===Returns=== | ===Returns=== | ||
Returns true if the ambient sounds were reset, false otherwise. | Returns true if the ambient sounds were reset, false otherwise. | ||
==Example== | |||
<syntaxhighlight lang="lua"> | |||
function resetAmbient() | |||
resetAmbientSounds() --This will reset the Ambient Sounds of the game | |||
end | |||
addCommandHandler("resetambient", resetAmbient) -- If you use this command it would trigger the resetAmbient function | |||
</syntaxhighlight> | |||
==See Also== | ==See Also== | ||
{{Client world functions}} | {{Client world functions}} |
Revision as of 05:51, 20 December 2017
Script Example Missing Function ResetAmbientSounds needs a script example, help out by writing one. | |
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This function is used to reset the background sounds to the default setting.
Syntax
bool resetAmbientSounds()
Returns
Returns true if the ambient sounds were reset, false otherwise.
Example
function resetAmbient() resetAmbientSounds() --This will reset the Ambient Sounds of the game end addCommandHandler("resetambient", resetAmbient) -- If you use this command it would trigger the resetAmbient function
See Also
- createSWATRope
- getBirdsEnabled
- getCoronaReflectionsEnabled
- getGarageBoundingBox
- getGaragePosition
- getGarageSize
- getGroundPosition
- getInteriorFurnitureEnabled
- getNearClipDistance
- getPedsLODDistance
- getRoofPosition
- getScreenFromWorldPosition
- getVehiclesLODDistance
- getWorldFromScreenPosition
- isAmbientSoundEnabled
- isLineOfSightClear
- isWorldSoundEnabled
- processLineOfSight
- resetAmbientSounds
- resetBlurLevel
- resetColorFilter
- resetCoronaReflectionsEnabled
- resetNearClipDistance
- resetPedsLODDistance
- resetVehiclesLODDistance
- resetWorldSounds
- setAmbientSoundEnabled
- setBirdsEnabled
- setColorFilter
- setCoronaReflectionsEnabled
- setInteriorFurnitureEnabled
- setInteriorSoundsEnabled
- setNearClipDistance
- setPedsLODDistance
- setVehiclesLODDistance
- setWorldSoundEnabled
- testLineAgainstWater
- areTrafficLightsLocked
- getAircraftMaxHeight
- getAircraftMaxVelocity
- getCloudsEnabled
- getFarClipDistance
- getFogDistance
- getGameSpeed
- getGravity
- getHeatHaze
- getInteriorSoundsEnabled
- getJetpackMaxHeight
- getMinuteDuration
- getMoonSize
- getOcclusionsEnabled
- getRainLevel
- getSunColor
- getSunSize
- getTime
- getTrafficLightState
- getWeather
- getWindVelocity
- getSkyGradient
- getPlayerBlurLevel
- getZoneName
- isGarageOpen
- removeWorldModel
- resetFarClipDistance
- resetFogDistance
- resetHeatHaze
- resetMoonSize
- resetRainLevel
- resetSkyGradient
- resetSunColor
- resetSunSize
- resetWindVelocity
- restoreAllWorldModels
- restoreWorldModel
- setAircraftMaxHeight
- setAircraftMaxVelocity
- setCloudsEnabled
- setFarClipDistance
- setFogDistance
- setGameSpeed
- setGarageOpen
- setGravity
- setHeatHaze
- setInteriorSoundsEnabled
- setMinuteDuration
- setMoonSize
- setOcclusionsEnabled
- setRainLevel
- setSkyGradient
- setSunColor
- setSunSize
- setTime
- setTrafficLightState
- setTrafficLightsLocked
- setWeather
- setWeatherBlended
- setWindVelocity
- setJetpackMaxHeight
- setPlayerBlurLevel