RestoreGameWorld: Difference between revisions

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__NOTOC__
__NOTOC__  
 
{{Client function}}
{{Client function}}  
{{Added feature/item|1.6.1|1.6.0|22909|  
{{Added feature/item|1.6.1|1.6.0|22909|  
This function restores the entire game world.
This function restores the entire game world.

Revision as of 17:09, 18 January 2025

BETA: NEW FEATURE (BUILD: 1.6.0 r22909)

This function restores the entire game world.

Syntax

nil restoreGameWorld()

Returns

This function does not return any value.

Example

This example restores game world.

addEventHandler("onClientResourceStop", resourceRoot, function()
	restoreGameWorld()
end)

See Also