RestoreWorldModel: Difference between revisions

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restoreWorldModel ( modelID, radius, x, y, z )
__NOTOC__
{{Client function|New items}}
This function allows restoring of world object,which was removed with [[RemoveWorldModel]].
 
==Syntax==
<syntaxhighlight lang="lua">
bool restoreWorldModel ( modelID, radius, x, y, z )
</syntaxhighlight>
 
==Returns==
Returns ''true'' if the world objects was restored, ''false'' otherwise.
 
==Requirements==
{{Requirements|n/a|1.2.03591|}}
 
==See Also==
{{Client_world_functions}}

Revision as of 11:42, 27 December 2011

This function allows restoring of world object,which was removed with RemoveWorldModel.

Syntax

bool restoreWorldModel ( modelID, radius, x, y, z )

Returns

Returns true if the world objects was restored, false otherwise.

Requirements

This template will be deleted.

See Also