SetAmbientSoundEnabled: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
mNo edit summary
m (replace note)
 
Line 1: Line 1:
__NOTOC__
__NOTOC__
{{Client function}}
{{Client function}}
{{Note box|See Also: [[setWorldSoundEnabled]]}}
This function allows you to disable some background sound effects. See also: [[setWorldSoundEnabled]].
 
This function allows you to disable some background sound effects.


==Syntax==
==Syntax==

Latest revision as of 08:40, 7 September 2019

This function allows you to disable some background sound effects. See also: setWorldSoundEnabled.

Syntax

bool setAmbientSoundEnabled( string theType, bool enable )

Required Arguments

  • theType: The type of ambient sound to toggle. Can be either "gunfire" or "general".
  • enable : Set false to turn off, true to turn on

Returns

Returns true if the ambient sound was set correctly, false if invalid values were passed.

Example

This example turns off the ambient water and gunfire sounds:

setAmbientSoundEnabled( "general", false )
setAmbientSoundEnabled( "gunfire", false )

See Also