SetElementVelocity: Difference between revisions
Jump to navigation
Jump to search
m (→Example) |
(Updated the page according to r6658) |
||
Line 3: | Line 3: | ||
This function sets the velocity (movement speeds) along each axis, for an element. | This function sets the velocity (movement speeds) along each axis, for an element. | ||
This is not compatible with all elements. | This is not compatible with all elements. Only the following elements are compatible: | ||
* [[Ped]]s | * [[Ped]]s. | ||
* [[Vehicle]]s | * [[Vehicle]]s. | ||
* [[Object]]s | * [[Object]]s. | ||
* [[Projectile]]s | * [[Projectile]]s. | ||
{{Deprecated feature|3.0140|1.4| | |||
Objects and projectiles' velocity can only be set clientside.}} | |||
==Syntax== | ==Syntax== |
Revision as of 11:44, 9 July 2014
This function sets the velocity (movement speeds) along each axis, for an element.
This is not compatible with all elements. Only the following elements are compatible:
Syntax
bool setElementVelocity ( element theElement, float speedX, float speedY, float speedZ )
Required Arguments
- theElement: The element you wish to set the velocity of.
- speedX: A floating point value determining the speed along the X axis.
- speedY: A floating point value determining the speed along the Y axis.
- speedZ: A floating point value determining the speed along the Z axis.
Returns
Returns true if the speed was set successfully, false if a bad element was specified or other bad arguments.
Example
This example 'copies' the speed of a specific player (called someguy in this example) to another player (called Ted in this example).
local randomPlayer = getRandomPlayer() speedx, speedy, speedz = getElementVelocity (randomPlayer) -- get the velocity of the player named "someguy" setElementVelocity (randomPlayer , speedx, speedy, speedz ) -- copy the velocity to a player named "Ted"
See Also
- attachElements
- createElement
- destroyElement
- detachElements
- getAttachedElements
- getElementAlpha
- getElementAttachedOffsets
- getElementAttachedTo
- getElementByIndex
- getElementByID
- getElementChild
- getElementChildren
- getElementChildrenCount
- getElementCollisionsEnabled
- getElementColShape
- getElementData
- getAllElementData
- hasElementData
- getElementDimension
- getElementHealth
- getElementID
- getElementInterior
- getElementMatrix
- getElementModel
- getElementParent
- getElementPosition
- getElementRotation
- getElementsByType
- getElementsWithinColShape
- getElementsWithinRange
- getElementType
- getElementVelocity
- getLowLODElement
- getRootElement
- isElement
- isElementAttached
- isElementCallPropagationEnabled
- isElementDoubleSided
- isElementFrozen
- isElementInWater
- isElementLowLOD
- isElementWithinColShape
- isElementWithinMarker
- setElementAlpha
- setElementAngularVelocity
- getElementAngularVelocity
- setElementAttachedOffsets
- setElementCallPropagationEnabled
- setElementCollisionsEnabled
- setElementData
- setElementDimension
- setElementDoubleSided
- setElementFrozen
- setElementHealth
- setElementID
- setElementInterior
- setElementModel
- setElementParent
- setElementPosition
- setElementRotation
- setElementVelocity
- setLowLODElement
- getPedContactElement
- getResourceDynamicElementRoot
- getResourceRootElement