SetElementVelocity

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Revision as of 11:44, 9 July 2014 by AlexTMjugador (talk | contribs) (Updated the page according to r6658)
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This function sets the velocity (movement speeds) along each axis, for an element.

This is not compatible with all elements. Only the following elements are compatible:

Syntax

bool setElementVelocity ( element theElement, float speedX, float speedY, float speedZ )

Required Arguments

  • theElement: The element you wish to set the velocity of.
  • speedX: A floating point value determining the speed along the X axis.
  • speedY: A floating point value determining the speed along the Y axis.
  • speedZ: A floating point value determining the speed along the Z axis.

Returns

Returns true if the speed was set successfully, false if a bad element was specified or other bad arguments.

Example

This example 'copies' the speed of a specific player (called someguy in this example) to another player (called Ted in this example).

local randomPlayer = getRandomPlayer()
speedx, speedy, speedz = getElementVelocity (randomPlayer) -- get the velocity of the player named "someguy"
setElementVelocity (randomPlayer , speedx, speedy, speedz )      -- copy the velocity to a player named "Ted"

See Also