SetSkyGradient: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
This function changes the sky color to a gradient. | |||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
bool setSkyGradient ( int | bool setSkyGradient ( [ int topRed = 0, int topGreen = 0, int topBlue = 0, int bottomRed = 0, int bottomGreen = 0, int bottomBlue = 0 ] ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
===Optional Arguments=== | ===Optional Arguments=== | ||
{{OptionalArg}} | {{OptionalArg}} | ||
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===Returns=== | ===Returns=== | ||
Returns ''true'' if blah, ''false'' otherwise. | Returns ''true'' if blah, ''false'' otherwise. | ||
==Example== | ==Example== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
--This line does... | --This line does... | ||
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==See Also== | ==See Also== | ||
{{Client world functions}} | |||
{{ | [[Category:Incomplete]] | ||
[[Category:Incomplete]] |
Revision as of 00:09, 13 April 2007
This function changes the sky color to a gradient.
Syntax
bool setSkyGradient ( [ int topRed = 0, int topGreen = 0, int topBlue = 0, int bottomRed = 0, int bottomGreen = 0, int bottomBlue = 0 ] )
Optional Arguments
NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.
- argumentName2: description
- argumentName3: description
Returns
Returns true if blah, false otherwise.
Example
--This line does... blabhalbalhb --abababa --This line does this... mooo
See Also
- areTrafficLightsLocked
- createSWATRope
- getAircraftMaxHeight
- getAircraftMaxVelocity
- getBirdsEnabled
- getCloudsEnabled
- getCoronaReflectionsEnabled
- getFarClipDistance
- getFogDistance
- getGameSpeed
- getGarageBoundingBox
- getGaragePosition
- getGarageSize
- getGravity
- getGroundPosition
- getHeatHaze
- getInteriorFurnitureEnabled
- getInteriorSoundsEnabled
- getJetpackMaxHeight
- getMinuteDuration
- getMoonSize
- getNearClipDistance
- getOcclusionsEnabled
- getPedsLODDistance
- getPlayerBlurLevel
- getRainLevel
- getRoofPosition
- getScreenFromWorldPosition
- getSunColor
- getSunSize
- getTime
- getTrafficLightState
- getVehiclesLODDistance
- getWeather
- getWindVelocity
- getWorldFromScreenPosition
- getZoneName
- isAmbientSoundEnabled
- isGarageOpen
- isLineOfSightClear
- isWorldSoundEnabled
- isWorldSpecialPropertyEnabled
- processLineOfSight
- removeWorldModel
- resetAmbientSounds
- resetBlurLevel
- resetColorFilter
- resetCoronaReflectionsEnabled
- resetFarClipDistance
- resetFogDistance
- resetHeatHaze
- resetMoonSize
- resetNearClipDistance
- resetPedsLODDistance
- resetRainLevel
- resetSkyGradient
- resetSunColor
- resetSunSize
- resetVehiclesLODDistance
- resetWindVelocity
- resetWorldSounds
- restoreAllWorldModels
- restoreWorldModel
- setAircraftMaxHeight
- setAircraftMaxVelocity
- setAmbientSoundEnabled
- setBirdsEnabled
- setCloudsEnabled
- setColorFilter
- setCoronaReflectionsEnabled
- setFarClipDistance
- setFogDistance
- setGameSpeed
- setGarageOpen
- setGravity
- setHeatHaze
- setInteriorFurnitureEnabled
- setInteriorSoundsEnabled
- setJetpackMaxHeight
- setMinuteDuration
- setMoonSize
- setNearClipDistance
- setOcclusionsEnabled
- setPedsLODDistance
- setPlayerBlurLevel
- setRainLevel
- setSkyGradient
- setSunColor
- setSunSize
- setTime
- setTrafficLightsLocked
- setTrafficLightState
- setVehiclesLODDistance
- setWeather
- setWeatherBlended
- setWindVelocity
- setWorldSoundEnabled
- setWorldSpecialPropertyEnabled
- testLineAgainstWater