SetVolumetricShadowsEnabled: Difference between revisions
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{{Client function}} | {{Client function}} | ||
__NOTOC__ | __NOTOC__ | ||
This function | {{Added feature/item|1.6.1|1.6.0|22721| | ||
This function used to enable or disable volumetric shadows. | |||
}} | |||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
bool setVolumetricShadowsEnabled( bool state ) | bool setVolumetricShadowsEnabled ( bool state ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Line 17: | Line 19: | ||
This example check if volumetric shadows enabled, if not enabled then enable it and set the shadow alpha. | This example check if volumetric shadows enabled, if not enabled then enable it and set the shadow alpha. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
if not( isVolumetricShadowsEnabled () ) then -- check if the volumetric shadows not enabled | if not ( isVolumetricShadowsEnabled () ) then -- check if the volumetric shadows not enabled | ||
setVolumetricShadowsEnabled( true ) | setVolumetricShadowsEnabled ( true ) | ||
setWorldProperty ( "ShadowStrength", 500 ) -- set shadows alpha | setWorldProperty ( "ShadowStrength", 500 ) -- set shadows alpha | ||
else | else | ||
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==See Also== | ==See Also== | ||
{{ | {{World functions|client}} |
Latest revision as of 16:52, 10 September 2024
Syntax
bool setVolumetricShadowsEnabled ( bool state )
Required arguments
- state: if set true it will enable the volumetric shadows, false otherwise.
Returns
Always returns true.
Example
This example check if volumetric shadows enabled, if not enabled then enable it and set the shadow alpha.
if not ( isVolumetricShadowsEnabled () ) then -- check if the volumetric shadows not enabled setVolumetricShadowsEnabled ( true ) setWorldProperty ( "ShadowStrength", 500 ) -- set shadows alpha else setWorldProperty ( "ShadowStrength", 500 ) end
See Also
- createSWATRope
- getBirdsEnabled
- getCoronaReflectionsEnabled
- getGarageBoundingBox
- getGaragePosition
- getGarageSize
- getGroundPosition
- getInteriorFurnitureEnabled
- getNearClipDistance
- getPedsLODDistance
- getRoofPosition
- getScreenFromWorldPosition
- getVehiclesLODDistance
- getWorldFromScreenPosition
- isAmbientSoundEnabled
- isLineOfSightClear
- isWorldSoundEnabled
- processLineOfSight
- resetAmbientSounds
- resetBlurLevel
- resetColorFilter
- resetCoronaReflectionsEnabled
- resetNearClipDistance
- resetPedsLODDistance
- resetVehiclesLODDistance
- resetWorldSounds
- setAmbientSoundEnabled
- setBirdsEnabled
- setColorFilter
- setCoronaReflectionsEnabled
- setInteriorFurnitureEnabled
- setInteriorSoundsEnabled
- setNearClipDistance
- setPedsLODDistance
- setVehiclesLODDistance
- setWorldSoundEnabled
- testLineAgainstWater
- areTrafficLightsLocked
- getAircraftMaxHeight
- getAircraftMaxVelocity
- getCloudsEnabled
- getFarClipDistance
- getFogDistance
- getGameSpeed
- getGravity
- getHeatHaze
- getInteriorSoundsEnabled
- getJetpackMaxHeight
- getMinuteDuration
- getMoonSize
- getOcclusionsEnabled
- getRainLevel
- getSunColor
- getSunSize
- getTime
- getTrafficLightState
- getWeather
- getWindVelocity
- getSkyGradient
- getPlayerBlurLevel
- getZoneName
- isGarageOpen
- removeWorldModel
- resetFarClipDistance
- resetFogDistance
- resetHeatHaze
- resetMoonSize
- resetRainLevel
- resetSkyGradient
- resetSunColor
- resetSunSize
- resetWindVelocity
- restoreAllWorldModels
- restoreWorldModel
- setAircraftMaxHeight
- setAircraftMaxVelocity
- setCloudsEnabled
- setFarClipDistance
- setFogDistance
- setGameSpeed
- setGarageOpen
- setGravity
- setHeatHaze
- setInteriorSoundsEnabled
- setMinuteDuration
- setMoonSize
- setOcclusionsEnabled
- setRainLevel
- setSkyGradient
- setSunColor
- setSunSize
- setTime
- setTrafficLightState
- setTrafficLightsLocked
- setWeather
- setWeatherBlended
- setWindVelocity
- setJetpackMaxHeight
- setPlayerBlurLevel