SetVolumetricShadowsEnabled: Difference between revisions
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<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
if not ( isVolumetricShadowsEnabled () ) then -- check if the volumetric shadows not enabled | if not ( isVolumetricShadowsEnabled () ) then -- check if the volumetric shadows not enabled | ||
setVolumetricShadowsEnabled( true ) | setVolumetricShadowsEnabled ( true ) | ||
setWorldProperty ( "ShadowStrength", 500 ) -- set shadows alpha | setWorldProperty ( "ShadowStrength", 500 ) -- set shadows alpha | ||
else | else | ||
Revision as of 20:28, 6 September 2024
This function use to enable or disable volumetric shadows.
Syntax
bool setVolumetricShadowsEnabled ( bool state )
Required arguments
- state: if set true it will enable the volumetric shadows, false otherwise.
Returns
Always returns true.
Example
This example check if volumetric shadows enabled, if not enabled then enable it and set the shadow alpha.
if not ( isVolumetricShadowsEnabled () ) then -- check if the volumetric shadows not enabled
setVolumetricShadowsEnabled ( true )
setWorldProperty ( "ShadowStrength", 500 ) -- set shadows alpha
else
setWorldProperty ( "ShadowStrength", 500 )
end
See Also
- createSWATRope
- getBirdsEnabled
- getCoronaReflectionsEnabled
- getGarageBoundingBox
- getGaragePosition
- getGarageSize
- getGroundPosition
- getInteriorFurnitureEnabled
- getNearClipDistance
- getPedsLODDistance
- getRoofPosition
- getScreenFromWorldPosition
- getVehiclesLODDistance
- getWorldFromScreenPosition
- isAmbientSoundEnabled
- isLineOfSightClear
- isWorldSoundEnabled
- processLineOfSight
- resetAmbientSounds
- resetBlurLevel
- resetColorFilter
- resetCoronaReflectionsEnabled
- resetNearClipDistance
- resetPedsLODDistance
- resetVehiclesLODDistance
- resetWorldSounds
- setAmbientSoundEnabled
- setBirdsEnabled
- setColorFilter
- setCoronaReflectionsEnabled
- setInteriorFurnitureEnabled
- setInteriorSoundsEnabled
- setNearClipDistance
- setPedsLODDistance
- setVehiclesLODDistance
- setWorldSoundEnabled
- testLineAgainstWater
- areTrafficLightsLocked
- getAircraftMaxHeight
- getAircraftMaxVelocity
- getCloudsEnabled
- getFarClipDistance
- getFogDistance
- getGameSpeed
- getGravity
- getHeatHaze
- getInteriorSoundsEnabled
- getJetpackMaxHeight
- getMinuteDuration
- getMoonSize
- getOcclusionsEnabled
- getRainLevel
- getSunColor
- getSunSize
- getTime
- getTrafficLightState
- getWeather
- getWindVelocity
- getSkyGradient
- getPlayerBlurLevel
- getZoneName
- isGarageOpen
- removeWorldModel
- resetFarClipDistance
- resetFogDistance
- resetHeatHaze
- resetMoonSize
- resetRainLevel
- resetSkyGradient
- resetSunColor
- resetSunSize
- resetWindVelocity
- restoreAllWorldModels
- restoreWorldModel
- setAircraftMaxHeight
- setAircraftMaxVelocity
- setCloudsEnabled
- setFarClipDistance
- setFogDistance
- setGameSpeed
- setGarageOpen
- setGravity
- setHeatHaze
- setInteriorSoundsEnabled
- setMinuteDuration
- setMoonSize
- setOcclusionsEnabled
- setRainLevel
- setSkyGradient
- setSunColor
- setSunSize
- setTime
- setTrafficLightState
- setTrafficLightsLocked
- setWeather
- setWeatherBlended
- setWindVelocity
- setJetpackMaxHeight
- setPlayerBlurLevel