SetVolumetricShadowsEnabled: Difference between revisions
Jump to navigation
Jump to search
Line 18: | Line 18: | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
if not ( isVolumetricShadowsEnabled () ) then -- check if the volumetric shadows not enabled | if not ( isVolumetricShadowsEnabled () ) then -- check if the volumetric shadows not enabled | ||
setVolumetricShadowsEnabled( true ) | setVolumetricShadowsEnabled ( true ) | ||
setWorldProperty ( "ShadowStrength", 500 ) -- set shadows alpha | setWorldProperty ( "ShadowStrength", 500 ) -- set shadows alpha | ||
else | else |
Revision as of 20:28, 6 September 2024
This function use to enable or disable volumetric shadows.
Syntax
bool setVolumetricShadowsEnabled ( bool state )
Required arguments
- state: if set true it will enable the volumetric shadows, false otherwise.
Returns
Always returns true.
Example
This example check if volumetric shadows enabled, if not enabled then enable it and set the shadow alpha.
if not ( isVolumetricShadowsEnabled () ) then -- check if the volumetric shadows not enabled setVolumetricShadowsEnabled ( true ) setWorldProperty ( "ShadowStrength", 500 ) -- set shadows alpha else setWorldProperty ( "ShadowStrength", 500 ) end
See Also
- createSWATRope
- getBirdsEnabled
- getCoronaReflectionsEnabled
- getGarageBoundingBox
- getGaragePosition
- getGarageSize
- getGroundPosition
- getInteriorFurnitureEnabled
- getNearClipDistance
- getPedsLODDistance
- getRoofPosition
- getScreenFromWorldPosition
- getVehiclesLODDistance
- getWorldFromScreenPosition
- isAmbientSoundEnabled
- isLineOfSightClear
- isWorldSoundEnabled
- processLineOfSight
- resetAmbientSounds
- resetBlurLevel
- resetColorFilter
- resetCoronaReflectionsEnabled
- resetNearClipDistance
- resetPedsLODDistance
- resetVehiclesLODDistance
- resetWorldSounds
- setAmbientSoundEnabled
- setBirdsEnabled
- setColorFilter
- setCoronaReflectionsEnabled
- setInteriorFurnitureEnabled
- setInteriorSoundsEnabled
- setNearClipDistance
- setPedsLODDistance
- setVehiclesLODDistance
- setWorldSoundEnabled
- testLineAgainstWater
- areTrafficLightsLocked
- getAircraftMaxHeight
- getAircraftMaxVelocity
- getCloudsEnabled
- getFarClipDistance
- getFogDistance
- getGameSpeed
- getGravity
- getHeatHaze
- getInteriorSoundsEnabled
- getJetpackMaxHeight
- getMinuteDuration
- getMoonSize
- getOcclusionsEnabled
- getRainLevel
- getSunColor
- getSunSize
- getTime
- getTrafficLightState
- getWeather
- getWindVelocity
- getSkyGradient
- getPlayerBlurLevel
- getZoneName
- isGarageOpen
- removeWorldModel
- resetFarClipDistance
- resetFogDistance
- resetHeatHaze
- resetMoonSize
- resetRainLevel
- resetSkyGradient
- resetSunColor
- resetSunSize
- resetWindVelocity
- restoreAllWorldModels
- restoreWorldModel
- setAircraftMaxHeight
- setAircraftMaxVelocity
- setCloudsEnabled
- setFarClipDistance
- setFogDistance
- setGameSpeed
- setGarageOpen
- setGravity
- setHeatHaze
- setInteriorSoundsEnabled
- setMinuteDuration
- setMoonSize
- setOcclusionsEnabled
- setRainLevel
- setSkyGradient
- setSunColor
- setSunSize
- setTime
- setTrafficLightState
- setTrafficLightsLocked
- setWeather
- setWeatherBlended
- setWindVelocity
- setJetpackMaxHeight
- setPlayerBlurLevel