SetWorldSoundEnabled: Difference between revisions
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setWorldSoundEnabled( 40, false ) | setWorldSoundEnabled( 40, false ) | ||
</syntaxhighlight> | |||
This example turns off the annoying wind sound that is always heard | |||
<syntaxhighlight lang="lua"> | |||
setWorldSoundEnabled( 0, false, 0 ) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
Revision as of 10:00, 3 June 2012
This function allows you to disable world sounds. A world sound is a sound effect which has not been caused by playSound or playSound3D.
Note: The values for group and index can be determined by using the client command showsound in conjunction with setDevelopmentMode
Syntax
bool setWorldSoundEnabled( int group, [ int index = -1, ] bool enable )
Required Arguments
- group : An integer representing the world sound group
- enable : Set false to disable, true to enable
OptionalArguments
- index : An integer representing an individual sound within the group
Returns
Returns true if the world sound was correctly enabled/disabled, false if invalid values were passed.
Example
This example turns off car engine sounds, maybe
setWorldSoundEnabled( 40, false )
This example turns off the annoying wind sound that is always heard
setWorldSoundEnabled( 0, false, 0 )
Requirements
This template will be deleted.
See Also
- createSWATRope
- getBirdsEnabled
- getCoronaReflectionsEnabled
- getGarageBoundingBox
- getGaragePosition
- getGarageSize
- getGroundPosition
- getInteriorFurnitureEnabled
- getNearClipDistance
- getPedsLODDistance
- getRoofPosition
- getScreenFromWorldPosition
- getVehiclesLODDistance
- getWorldFromScreenPosition
- isAmbientSoundEnabled
- isLineOfSightClear
- isWorldSoundEnabled
- processLineOfSight
- resetAmbientSounds
- resetBlurLevel
- resetColorFilter
- resetCoronaReflectionsEnabled
- resetNearClipDistance
- resetPedsLODDistance
- resetVehiclesLODDistance
- resetWorldSounds
- setAmbientSoundEnabled
- setBirdsEnabled
- setColorFilter
- setCoronaReflectionsEnabled
- setInteriorFurnitureEnabled
- setInteriorSoundsEnabled
- setNearClipDistance
- setPedsLODDistance
- setVehiclesLODDistance
- setWorldSoundEnabled
- testLineAgainstWater
- areTrafficLightsLocked
- getAircraftMaxHeight
- getAircraftMaxVelocity
- getCloudsEnabled
- getFarClipDistance
- getFogDistance
- getGameSpeed
- getGravity
- getHeatHaze
- getInteriorSoundsEnabled
- getJetpackMaxHeight
- getMinuteDuration
- getMoonSize
- getOcclusionsEnabled
- getRainLevel
- getSunColor
- getSunSize
- getTime
- getTrafficLightState
- getWeather
- getWindVelocity
- getSkyGradient
- getPlayerBlurLevel
- getZoneName
- isGarageOpen
- removeWorldModel
- resetFarClipDistance
- resetFogDistance
- resetHeatHaze
- resetMoonSize
- resetRainLevel
- resetSkyGradient
- resetSunColor
- resetSunSize
- resetWindVelocity
- restoreAllWorldModels
- restoreWorldModel
- setAircraftMaxHeight
- setAircraftMaxVelocity
- setCloudsEnabled
- setFarClipDistance
- setFogDistance
- setGameSpeed
- setGarageOpen
- setGravity
- setHeatHaze
- setInteriorSoundsEnabled
- setMinuteDuration
- setMoonSize
- setOcclusionsEnabled
- setRainLevel
- setSkyGradient
- setSunColor
- setSunSize
- setTime
- setTrafficLightState
- setTrafficLightsLocked
- setWeather
- setWeatherBlended
- setWindVelocity
- setJetpackMaxHeight
- setPlayerBlurLevel