Template:Client ped functions: Difference between revisions
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(Added setPedStat, removed some unused code.) |
(Added isPedReloadingWeapon) |
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Line 43: | Line 43: | ||
*[[isPedOnGround]] | *[[isPedOnGround]] | ||
*[[isPedTargetingMarkerEnabled]] | *[[isPedTargetingMarkerEnabled]] | ||
{{New items|3.0160|1.6| | |||
[[isPedReloadingWeapon]] | |||
}} | |||
*[[removePedFromVehicle]] | *[[removePedFromVehicle]] | ||
*[[setAnalogControlState]] | *[[setAnalogControlState]] |
Revision as of 16:42, 18 February 2018
- canPedBeKnockedOffBike
- killPed
- createPed
- doesPedHaveJetPack
- getPedAmmoInClip
- getPedAnalogControlState
- getPedAnimation
- getPedArmor
- getPedBonePosition
- getPedCameraRotation
- getPedClothes
- getPedContactElement
- getPedControlState
- getPedMoveState
- getPedOccupiedVehicle
- getPedOccupiedVehicleSeat
- getPedOxygenLevel
- getPedSkin
- getPedStat
- getPedTarget
- getPedTargetCollision
- getPedTargetEnd
- getPedTargetStart
- getPedSimplestTask
- getPedTask
- getPedTotalAmmo
- getPedVoice
- getPedWeapon
- getPedWeaponMuzzlePosition
- getPedWeaponSlot
- getValidPedModels
- givePedWeapon
- isPedChoking
- isPedDead
- isPedDoingGangDriveby
- isPedDoingTask
- isPedDucked
- isPedHeadless
- isPedInVehicle
- isPedOnFire
- isPedOnGround
- isPedTargetingMarkerEnabled
- removePedFromVehicle
- setAnalogControlState
- setPedAimTarget
- setPedAnalogControlState
- setPedAnimation
- setPedAnimationProgress
- setPedCameraRotation
- setPedCanBeKnockedOffBike
- setPedControlState
- setPedDoingGangDriveby
- setPedFootBloodEnabled
- setPedHeadless
- setPedLookAt
- setPedOnFire
- setPedOxygenLevel
- setPedTargetingMarkerEnabled
- setPedVoice
- setPedWeaponSlot
- setPedWalkingStyle
- setPedStat
- warpPedIntoVehicle